WebGPURenderer: Add SpotLight.map
support
#29989
Merged
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Related issue: #29942
Description
Add
SpotLight.map
support forWebGPURenderer
. UnlikeWebGLRenderer
, turning on.castShadow
should be optional.SpotLight.map
support.Light.colorNode
optional usagelightShadowMatrix( light )
,lightProjectionUV( light )
WebGLRenderer:
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