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PointerLockControls: Refactor class structure. (#25665)
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Mugen87 authored Mar 13, 2023
1 parent b9002a8 commit d1ba275
Showing 1 changed file with 70 additions and 65 deletions.
135 changes: 70 additions & 65 deletions examples/jsm/controls/PointerLockControls.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,9 @@ class PointerLockControls extends EventDispatcher {

super();

this.camera = camera;
this.domElement = domElement;

this.isLocked = false;

// Set to constrain the pitch of the camera
Expand All @@ -29,128 +31,131 @@ class PointerLockControls extends EventDispatcher {

this.pointerSpeed = 1.0;

const scope = this;
this._onMouseMove = onMouseMove.bind( this );
this._onPointerlockChange = onPointerlockChange.bind( this );
this._onPointerlockError = onPointerlockError.bind( this );

function onMouseMove( event ) {
this.connect();

if ( scope.isLocked === false ) return;
}

const movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
const movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
connect() {

_euler.setFromQuaternion( camera.quaternion );
this.domElement.ownerDocument.addEventListener( 'mousemove', this._onMouseMove );
this.domElement.ownerDocument.addEventListener( 'pointerlockchange', this._onPointerlockChange );
this.domElement.ownerDocument.addEventListener( 'pointerlockerror', this._onPointerlockError );

_euler.y -= movementX * 0.002 * scope.pointerSpeed;
_euler.x -= movementY * 0.002 * scope.pointerSpeed;
}

_euler.x = Math.max( _PI_2 - scope.maxPolarAngle, Math.min( _PI_2 - scope.minPolarAngle, _euler.x ) );
disconnect() {

camera.quaternion.setFromEuler( _euler );
this.domElement.ownerDocument.removeEventListener( 'mousemove', this._onMouseMove );
this.domElement.ownerDocument.removeEventListener( 'pointerlockchange', this._onPointerlockChange );
this.domElement.ownerDocument.removeEventListener( 'pointerlockerror', this._onPointerlockError );

scope.dispatchEvent( _changeEvent );
}

}
dispose() {

function onPointerlockChange() {
this.disconnect();

if ( scope.domElement.ownerDocument.pointerLockElement === scope.domElement ) {
}

scope.dispatchEvent( _lockEvent );
getObject() { // retaining this method for backward compatibility

scope.isLocked = true;
return this.camera;

} else {
}

scope.dispatchEvent( _unlockEvent );
getDirection( v ) {

scope.isLocked = false;
return v.set( 0, 0, - 1 ).applyQuaternion( this.camera.quaternion );

}
}

}
moveForward( distance ) {

function onPointerlockError() {
// move forward parallel to the xz-plane
// assumes camera.up is y-up

console.error( 'THREE.PointerLockControls: Unable to use Pointer Lock API' );
const camera = this.camera;

}
_vector.setFromMatrixColumn( camera.matrix, 0 );

this.connect = function () {
_vector.crossVectors( camera.up, _vector );

scope.domElement.ownerDocument.addEventListener( 'mousemove', onMouseMove );
scope.domElement.ownerDocument.addEventListener( 'pointerlockchange', onPointerlockChange );
scope.domElement.ownerDocument.addEventListener( 'pointerlockerror', onPointerlockError );
camera.position.addScaledVector( _vector, distance );

};
}

this.disconnect = function () {
moveRight( distance ) {

scope.domElement.ownerDocument.removeEventListener( 'mousemove', onMouseMove );
scope.domElement.ownerDocument.removeEventListener( 'pointerlockchange', onPointerlockChange );
scope.domElement.ownerDocument.removeEventListener( 'pointerlockerror', onPointerlockError );
const camera = this.camera;

};
_vector.setFromMatrixColumn( camera.matrix, 0 );

this.dispose = function () {
camera.position.addScaledVector( _vector, distance );

this.disconnect();
}

};
lock() {

this.getObject = function () { // retaining this method for backward compatibility
this.domElement.requestPointerLock();

return camera;
}

};
unlock() {

this.getDirection = function () {
this.domElement.ownerDocument.exitPointerLock();

const direction = new Vector3( 0, 0, - 1 );
}

return function ( v ) {
}

return v.copy( direction ).applyQuaternion( camera.quaternion );
// event listeners

};
function onMouseMove( event ) {

}();
if ( this.isLocked === false ) return;

this.moveForward = function ( distance ) {
const movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
const movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;

// move forward parallel to the xz-plane
// assumes camera.up is y-up
const camera = this.camera;
_euler.setFromQuaternion( camera.quaternion );

_vector.setFromMatrixColumn( camera.matrix, 0 );
_euler.y -= movementX * 0.002 * this.pointerSpeed;
_euler.x -= movementY * 0.002 * this.pointerSpeed;

_vector.crossVectors( camera.up, _vector );
_euler.x = Math.max( _PI_2 - this.maxPolarAngle, Math.min( _PI_2 - this.minPolarAngle, _euler.x ) );

camera.position.addScaledVector( _vector, distance );
camera.quaternion.setFromEuler( _euler );

};
this.dispatchEvent( _changeEvent );

this.moveRight = function ( distance ) {
}

_vector.setFromMatrixColumn( camera.matrix, 0 );
function onPointerlockChange() {

camera.position.addScaledVector( _vector, distance );
if ( this.domElement.ownerDocument.pointerLockElement === this.domElement ) {

};
this.dispatchEvent( _lockEvent );

this.lock = function () {
this.isLocked = true;

this.domElement.requestPointerLock();
} else {

};
this.dispatchEvent( _unlockEvent );

this.unlock = function () {
this.isLocked = false;

scope.domElement.ownerDocument.exitPointerLock();
}

};
}

this.connect();
function onPointerlockError() {

}
console.error( 'THREE.PointerLockControls: Unable to use Pointer Lock API' );

}

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