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WebGLRenderer: Add "readRenderTargetPixelsAsync" function #18476

WebGLRenderer: Add "readRenderTargetPixelsAsync" function

WebGLRenderer: Add "readRenderTargetPixelsAsync" function #18476

Triggered via pull request May 7, 2024 03:29
Status Failure
Total duration 18m 29s
Artifacts 1

ci.yml

on: pull_request
Lint testing
37s
Lint testing
Unit testing
31s
Unit testing
Circular dependencies testing
34s
Circular dependencies testing
Examples ready for release
36s
Examples ready for release
Matrix: E2E testing
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Annotations

5 errors and 1 warning
E2E testing (macos-latest, 3)
Process completed with exit code 11.
E2E testing (macos-latest, 3)
Failed to CreateArtifact: Received non-retryable error: Failed request: (409) Conflict: an artifact with this name already exists on the workflow run
E2E testing (macos-latest, 2)
Process completed with exit code 21.
E2E testing (macos-latest, 1)
Process completed with exit code 21.
E2E testing (macos-latest, 1)
Failed to CreateArtifact: Received non-retryable error: Failed request: (409) Conflict: an artifact with this name already exists on the workflow run
E2E testing (macos-latest, 0)
Received request to deprovision: The request was cancelled by the remote provider.

Artifacts

Produced during runtime
Name Size
Output screenshots Expired
3.15 MB