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gulp-debounce

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Stream debouncing that works.

This plugin will debounce a stream, that means it will remove/collect duplicate successive events and emit just one after a short timeout. This is useful if you want to prevent unnecessary triggering of build logic when a file is changing too fast. For example because vim (or Coda 2) is saving a copy and then deleting and moving the file, causing three events to trigger instead of one and your build system to churn along unnecessarily.

Installation

npm install --save-dev gulp-debounce

Usage

You can use it to prevent unnecessary sass rebuilds:

var gulp       = require('gulp'),
    size       = require('gulp-size'),
    sass       = require('gulp-sass'),
    watch      = require('gulp-watch'),
    debounce   = require('gulp-debounce'),
    sourcemaps = require('gulp-sourcemaps');

gulp.task('watch', function () {
  return gulp.src('src/**/*.scss')
    .pipe(watch('src/**/*.scss'))
    .pipe(debounce({ wait: 1000 }))
    // whenever a scss file changes before 1000ms have elapsed
    // since the last change, then the event will not be passed along
    .pipe(sourcemaps.init())
    .pipe(sass())
    .pipe(sourcemaps.write('.'))
    .pipe(gulp.dest('build'))
    .pipe(size({showFiles: true}));
});

API

debounce([options])

Creates a pass through stream that will debounce events passing through it, bundling similar events into just one.

Options

options.wait

Type: Number Default: 1000

Milliseconds to wait before letting an event through. If another event similar to this one arrives in that time period, then the timer is restarted and another wait interval must pass.

options.immediate

Type: Boolean Default: false

When true, the first event to arrive passes through, and then all other matching events are dropped until the wait interval elapses. You do not normally want this, use at your own risk.

options.hashingFn

Type: Function Default: function (vinyl) { return vinyl.path; }

The function used to hash events for comparison. The default is to use the file path for comparison.

You could, for example, differentiate between add/change and other events:

gulp.watch('src/**/*.scss')
.pipe(debounce({
  wait: 1000,
  hashingFn: function (vinyl) {
    // this function will hash add/change events to:
    // "true-path/from/vinyl/object"
    // and all other events to
    // "false-path/from/vinyl/object"
    var t = vinyl.event === 'add' || vinyl.event === 'change';
    return t+"-"+vinyl.path;
  }
}))

License

MIT (c) 2016 Mina Nagy Zaki (mnzaki@gmail.com)

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Debounce a gulp stream to prevent the same event firing multiple times

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