Fixed collision end and start discontinuity #109
Merged
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This PR fixes an issue where the user's avatar would semi-regularly end the collision with a surface it was standing on and then after skipping a tick start the collision again. This is caused by minor floating point inaccuracies that add up after multiple ticks.
The fix applied is to accept a one tick grace period for ending collisions where if the collided element only skips one tick then the collision is not ended.
What kind of change does your PR introduce? (check at least one)