Wrapper for Node.js sockets that makes it easy to send data compressed and crypted (RSA / AES).
Sockets are wrapped by a class that exchanges data between two endpoints by encrypting and compressing it.
You do not need to setup anything for the encryption and compression ... you only need to start a server and connect with a client by using the new class(es)!
The new "sockets" make a handshake and share a (strong) random password, which is used for the "live" communication, with the help of RSA in the background. This is done at the time, you start to send and receive data.
npm install node-simple-socket --save
var simpleSocketModule = require('node-simple-socket');
The TypeScript way:
import * as simpleSocketModule from 'node-simple-socket';
// listening for new connections
// on port 5979
simpleSocketModule.listen(5979, function(err, serverToClientSocket) {
// callback for new connections
if (err) {
// an error occurred while creating
// the client connection
}
else {
// work with new connection
// in wrapped 'serverToClientSocket'
}
}).then(function(server) {
// the server is now listening
}, function(err) {
// could not listening on port
});
// connect to a server (socket)
// that listens on port 5979
simpleSocketModule.connect(5979, 'server.example.com').then(function(clientToServerSocket) {
// connection established
// work with wrapped socket
// in 'clientToServerSocket'
}, function(err) {
// could not connect
});
Send:
var dataToSend = new Buffer('Hello, TM!', 'utf8');
senderSocket.write(dataToSend).then(function(sendData) {
// data has been send
}, function(err) {
// could not send data
});
Receive:
recipientSocket.read().then(function(receivedData) {
// data has been arrived
}, function(err) {
// could not receive data
});
Send:
senderSocket.write('Hello, MK!').then(function(sendData) {
// string has been send
}, function(err) {
// could not send string
});
Receive:
recipientSocket.readString().then(function(str) {
// str === "Hello, MK!"
}, function(err) {
// could not receive string
});
Send:
var myObject = {
TM: 5979,
MK: '23979',
PZSUX: true
};
senderSocket.writeJSON(myObject).then(function(sendData) {
// object has been send
}, function (err) {
// could not send object
});
Receive:
recipientSocket.readJSON().then(function(obj) {
// obj.TM === 5979
// obj.MK === '23979'
// obj.PZSUX === true
}, function(err) {
// could not receive object
});
Send:
senderSocket.writeFile('./fileToSend.txt').then(function(numberOfBytesSend) {
// file has been send
}, function (err) {
// could not send file
});
Receive:
recipientSocket.readFile('./whereToWriteReceivedFileTo.txt').then(function(numberOfBytesLoaded) {
// file has been received
}, function (err) {
// could not receive file
});
Send:
var fs = require('fs');
fs.open('./fileToSend.txt', 'r', function(err, fd) {
if (err)
// could not open stream
}
else {
senderSocket.writeStream(fd).then(function(numberOfBytesSend) {
// stream has been send
}, function (err) {
// could not send stream
});
}
});
Receive:
var fs = require('fs');
fs.open('./whereToWriteReceivedFileTo.txt', 'w', function(err, fd) {
if (err) {
// could not open stream
}
else {
recipientSocket.readStream(fd).then(function(numberOfBytesLoaded) {
// stream has been received
}, function (e) {
// could not receive stream
});
}
});
Send:
senderSocket.writeFile('./fileToSend.txt').then(function(numberOfBytesSend) {
// file has been send
}, function (err) {
// could not send file
});
Receive:
var fs = require('fs');
fs.open('./whereToWriteReceivedFileTo.txt', 'w', function(err, fd) {
if (err) {
// could not open stream
}
else {
recipientSocket.readStream(fd).then(function(numberOfBytesLoaded) {
// stream has been received
}, function (e) {
// could not receive stream
});
}
});
Send:
var fs = require('fs');
fs.open('./fileToSend.txt', 'r', function(err, fd) {
if (err)
// could not open stream
}
else {
senderSocket.writeStream(fd).then(function(numberOfBytesSend) {
// stream has been send
}, function (err) {
// could not send stream
});
}
});
recipientSocket.readFile('./whereToWriteReceivedFileTo.txt').then(function(numberOfBytesLoaded) {
// file has been received
}, function (err) {
// could not receive file
});
socket.on('close', function() {
// socket closed
});
socket.on('disposed', function() {
// socket has been disposed
});
socket.on('error', function(err) {
// an error occurred
});
socket.on('handshake', function(pwd) {
// socket has made a handshake
});
socket.on('password.generating', function() {
// socket is generating a password for the
// symmetric encryption
});
socket.on('password.generated', function(pwd) {
// password for the symmetric encryption
// has been generated
});
socket.on('rsakey.generating', function(keySize) {
// socket is generting a RSA key pair
});
socket.on('rsakey.generated', function(keyPair) {
// socket has been generted a RSA key pair
});
socket.on('stream.read', function(fdTarget, chunk, bytesWritten, hashOfChunk) {
// received stream / file chunk from remote
});
socket.on('stream.write', function(fdSrc, remainingBytes, chunk, hashOfChunk) {
// send stream / file chunk to remote
});
socket.on('write.after', function(err, uncryptedData, isCompressed, dataLength, cryptedData) {
// socket has (tried to) send data
});
socket.on('write.before', function(uncryptedData, isCompressed, dataLength, cryptedData) {
// socket is being to send data
});
A RSA key pair is generated by node-rsa module on the client side.
The default key size for a handshake is 512
.
You can change this, by setting the rsaKeySize
property:
clientSocket.rsaKeySize = 2048; // better, but takes more time
While a handshake, (server) sockets generate a random password via randomBytes function of Crypto module, that is exchanged with RSA encryption.
Those passwords have a size of 48
bytes by default.
Passwords are used for the aes-256-ctr
algorithm of the crypto module, which encrypts and decrypts all data of the "live" communication.
You can define a custom password generator by setting the passwordGenerator
property:
serverSocket.passwordGenerator = function() {
// generate a password as
// buffer or string
// that should be encrypted with the
// received RSA public key
// of the connected client
//
// you can return it directly
// or as promise, if you work async
};
By default, you cannot send and receive data with more than 16777211
bytes.
You can change this, by setting the maxPackageSize
property:
socket.maxPackageSize = 597923979;
The module provides the following (public) variables that store default settings for properties of SimpleSocket class.
// initial value for 'compress' property
// Default: (undefined) / auto
simpleSocketModule.Compress = true;
// initial value for 'cwd' property
// Default: process.cwd()
simpleSocketModule.DefaultCWD = 'E:/test';
// initial value for 'dataTransformer' property
// Default: (undefined)
simpleSocketModule.DefaultDataTransformer = function(ctx) {
// ctx.data => the data to transform
// ctx.direction => the direction, s. https://mkloubert.github.io/node-simple-socket/enums/_index_.datatransformerdirection.html
// return transformed data as buffer
// directly or as Promise
};
// initial value for 'encoding' property
// Default: utf8
simpleSocketModule.DefaultEncoding = 'ascii';
// initial value for 'handshakeTransformer' property
// Default: (undefined)
simpleSocketModule.DefaultHandshakeTransformer = function(ctx) {
// ctx.data => the data to transform
// ctx.direction => the direction, s. https://mkloubert.github.io/node-simple-socket/enums/_index_.datatransformerdirection.html
// return transformed data as buffer
// directly or as Promise
};
// initial value for 'maxPackageSize' property
// Default: 16777211
simpleSocketModule.DefaultMaxPackageSize = 239795979;
// initial value for 'passwordGenerator' property
// Default: (undefined)
simpleSocketModule.DefaultPasswordGenerator = function() {
// return transformed password as buffer
// directly or as Promise
};
// initial value for 'readBufferSize' property
// Default: 8192
simpleSocketModule.DefaultReadBufferSize = 10240;
// initial value for 'rsaKeySize' property
// Default: 512
simpleSocketModule.DefaultRSAKeySize = 4096;
The full API documentation can be found here.
- since version 2.0 there is an important protocol update to improve encryption ... communication with older versions (less than 2.0) might not work anymore, when using compression