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Mixxxcontrols

Jan Holthuis edited this page Jun 25, 2020 · 205 revisions

Mixxx Controls

What is a control?

Nearly every knob, button, or fader you see in Mixxx's interface is controllable via Mixxx's "control" system. The control system allows skins, MIDI controllers, and HID controllers to control Mixxx via a single interface.

A control is identified by a "group" (which is used for grouping associated controls) and a "key" (the name of the individual control).

For example, the volume fader for Deck 1 is identified by the group [Channel1] and key volume. Similarly, the volume fader for Sampler 1 is identified by the group [Sampler1] and key volume.

The group is used to collect all the controls that affect one component of Mixxx into one collection. Some groups have a high overlap of controls in common (e.g. samplers, decks, and the preview deck all share the same control keys).

In addition to controlling Mixxx, the control system can be used to inspect Mixxx's state. For example, the sample rate of the track loaded in Deck 1 can be accessed via the [Channel1], track_samplerate control. You can read the [Channel3], play control to determine whether Deck 3 is playing.

The following tables list the keys associated with each group.

Tip: Discovering Controls used in Skins

You can view the control connected to any part of a skin by running Mixxx with the --developer command line option and hovering your mouse cursor over part of the skin. If no tooltip appears, enable tooltips for the Library and Skin in Options > Preferences > Interface.

Tip: Changing any control from the GUI in Developer Mode

When running Mixxx in Developer Mode (with the --developer command line option), you can view and manually set the state of any control in Mixxx by going to Developer > Developer Tools.

Naming Conventions

The keys of existing controls use different naming conventions, namely

  • PascalCase: VuMeter, MoveUp, ...
  • camelCase: headSplit, duckStrength, ...
  • snake_case: beatjump_forward, cue_indicator

Newly added controls should use the snake_case naming convention[1].

List of Controls

The default range is 0.0 to 1.0, unless otherwise noted. Binary means that it is either 'ON' (non-zero) or 'OFF' (zero).

Please keep the controls in alphabetical order within each group.

[Various]

The following extensions add some features to ControlPotMeter controls (volume, crossfader, ...). Use in conjunction with [Channel*N*], [Sampler*N*], [Master] ... groups. Please note, this doesn't work in JavaScript files, so you can not do, for example, engine.setValue('MyController', 'keylock_toggle').

Key/Control Range What it does On-screen feedback
_up default Increases the value e.g. "[Channel*N*],rate_perm_up" sets the speed one step higher (4 % default)
_down default Decreases the value e.g. "[Channel*N*],rate_perm_down" sets the speed one step lower (4 % default)
_up_small default Increases the value by smaller step e.g. "[Channel*N*],rate_perm_up_small" sets the speed one small step higher (1 % default)
_down_small default Decreases the value by smaller step e.g. "[Channel*N*],rate_perm_down_small" sets the speed one small step lower (1 % default)
_set_one[2] default Sets the value to 1.0 e.g. "[Channel*N*],volume_set_one" sets the channel volume to full
_set_minus_one[3] default Sets the value to -1.0 e.g. "[Channel*N*],volume_set_minus_one" sets the channel volume to zero
_set_default[4] default Sets the control to its default e.g. "[Channel*N*],waveform_zoom_set_default" return to default waveform zoom level
_set_zero[5] default Sets the value to 0.0 e.g. "[Master],crossfader_set_zero" put the crossfader in the middle again
_toggle[6] default Sets the value to 0.0 if the value was > 0.0, and to 1.0 if the value was 0.0 e.g. "[Channel*N*],volume_toggle" will cut off/on a track while you're playing
_minus_toggle[7] default Sets the value to -1.0 if the value was > -1.0, and to 1.0 if the value was -1.0 e.g. "[Master],crossfader_minus_toggle" can tilt the crossfader from left to right

[Master]

The [Master] group generally corresponds to controls that affect the mixing engine. This will bear some similarity to what you will find on a DJ mixer (e.g. crossfader controls, headphone cueing controls, etc.).

Key/Control Range What it does On-screen feedback
audio_latency_usage[8] 0 .. 25 % Reflects fraction of latency, given by the audio buffer size, spend for audio processing inside Mixxx. At value near 25 % there is a high risk of buffer underflows latency meter
audio_latency_overload[9] binary Indicates a buffer under or over-flow. Resets after 500 ms Overload indicator
audio_latency_overload_count[10] 0 .. n Counts buffer over and under-flows. Max one per 500 ms Counter in hardware preferences
balance -1.0..1.0 Adjusts the left/right channel balance on the Master output Center Balance knob
booth_enabled[11] binary Indicates whether a Booth output is configured in the Sound Hardware Preferences Booth gain knob shown or hidden
booth_gain[12] 0.0...1.0...5.0 Adjusts the gain of the Booth output Booth gain knob
crossfader -1.0..1.0 Adjusts the crossfader between players/decks (-1.0 is all the way left, Deck 1) Crossfader slider
crossfader_down binary Moves the crossfader left by 1/10th Crossfader slider
crossfader_down_small[13] binary Moves the crossfader left by 1/100th Crossfader slider
crossfader_up binary Moves the crossfader right by 1/10th Crossfader slider
crossfader_up_small[14] binary Moves the crossfader right by 1/100th Crossfader slider
duckStrength[15] 0.0..1.0 Microphone ducking strength Strength knob
enabled[16] binary Indicator that the master mix is processed n/a
gain[17] 0.0..1.0..5.0 Adjusts the gain for the master output as well as recording and broadcasting signal Master Vol knob
headEnabled[18] binary Indicator that the headphone mix is processed n/a
headGain[19] 0.0..1.0..5.0 Adjusts the headphone output gain Head Vol knob
headMix -1.0..1.0 Adjusts the cue/main mix in the headphone output Pre/Main knob
headSplit[20] binary Splits headphone cueing into right = master mono and left = pfl mono. Split Cue button
latency absolute value Latency setting (sound buffer size) in milliseconds (default 64) Latency slider in the prefs
maximize_library[21] binary Toggle maximized view of library Toggle maximized view of library
num_decks[22] integer The number of decks currently enabled. N/A
num_effectsavailable[23] integer, read-only The number of available effects that can be selected in an effect slot. N/A
num_samplers[24] integer The number of samplers currently enabled. N/A
num_preview_decks[25] integer The number of preview decks currently enabled. N/A
PeakIndicator binary Indicates when the signal is clipping (too loud for the hardware and is being distorted) Clip light
samplerate absolute value The current output sample rate in Hz (default 44100) (none)
talkoverDucking[26] FIXME Toggle microphone ducking mode (OFF, AUTO, MANUAL) Ducking mode button
VuMeter default Outputs the current instantaneous master volume (composite) Master meter (mono)
VuMeterL default Outputs the current instantaneous master volume for the left channel Master meter L
VuMeterR default Outputs the current instantaneous master volume for the right channel Master meter R

[ChannelN]

The [ChannelN] group is for each deck in Mixxx. Whenever you see [ChannelN], think "Deck N". N can range from 1 to the number of active decks in Mixxx.[27]

Key/Control Range What it does On-screen feedback
back binary Fast rewind (REW) < button
beat_active[28] binary Indicates whether the player is currently positioned within 50 milliseconds of a beat or not. N/A
beatjump[29] real number Jump forward by X beats (positive) or backward by X beats (negative). If a loop is active, the loop is moved by X beats. Player jumps forward or backward by X beats.
beatjump_size[30] positive real number Set the number of beats to jump with beatjump_forward/backward. Beatjump size spinbox
beatjump_forward[31] binary Jump forward by beatjump_size. If a loop is active, the loop is moved forward by X beats. Player jumps forward by beatjump_size.
beatjump_backward[32] binary Jump backward by beatjump_size. If a loop is active, the loop is moved backward by X beats. Player jumps backward by beatjump_size.
beatjump_X_forward[33] binary Jump forward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64. If a loop is active, the loop is moved forward by X betas. Player jumps forward by X beats.
beatjump_X_backward[34] binary Jump backward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64. If a loop is active, the loop is moved backward by X beats. Player jumps backward by X beats.
beatloop_activate[35] binary Set a loop that is beatloop_size beats long and enables the loop A loop is shown over beatloop_size beats
beatloop_X_activate[36] binary Activates a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 A loop is shown over X beats.
beatloop_size[37] positive real number Set the length of the loop in beats that will get set with beatloop_activate and beatlooproll_activate. Changing this will resize an existing loop if the length of the loop matches beatloop_size. Beatloop size spinbox and possibly loop section on waveform
beatloop_X_toggle[38] binary Toggles a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 A loop is shown over X beats.
beatloop_X_enabled[39] binary 1 if beatloop X is enabled, 0 if not. Beatloop X button in skin is lit.
beatlooproll_activate[40] binary Activates a rolling loop over beatloop_size beats. Once disabled, playback will resume where the track would have been if it had not entered the loop. A loop overlay is shown over beatloop_size beats on waveform.
beatlooproll_X_activate[41] binary Activates a rolling loop over X beats. Once disabled, playback will resume where the track would have been if it had not entered the loop. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 Beatloop X button in skin is lit. A loop overlay is shown over X beats on waveform.
beats_adjust_faster[42] binary Adjust the average BPM up by +0.01 Beatgrid lines move closer to each other.
beats_adjust_slower[43] binary Adjust the average BPM down by -0.01. Beatgrid lines move further apart from each other.
beats_translate_curpos[44] binary Adjust beatgrid so closest beat is aligned with the current playposition. Beatgrid moves to align with current playposition.
beats_translate_match_alignment[45] binary Adjust beatgrid to match another playing deck. Instead of syncing the beatgrid to the current playposition, sync the beatgrid so the nearest beat lines up with the other track's nearest beat.
beats_translate_earlier[46] binary Move Beatgrid earlier Beatgrid moves left by a small amount.
beats_translate_later[47] binary Move Beatgrid later Beatgrid moves right by a small amount.
beatsync binary Syncs the BPM to that of the other track (if BPM is detected on both) SYNC button & Speed slider snaps to the appropriate value
beatsync[48] binary changed behavior Syncs the BPM and phase (depending on quantize) to that of the other track (if BPM is detected on both) SYNC button & Speed slider snaps to the appropriate value
beatsync_phase[49] binary Syncs the phase to that of the other track (if BPM is detected on both) SYNC button & Speed slider snaps to the appropriate value
beatsync_tempo[50] binary Syncs the BPM to that of the other track (if BPM is detected on both) SYNC button & Speed slider snaps to the appropriate value
bpm absolute value Reads or sets the track's current BPM (changing the pitch) BPM value display
bpm[51] real-valued bpm now only reflects the bpm of the loaded track N/A
bpm[52] real-valued bpm reflects the perceived (rate-adjusted) BPM of the file loaded in ChannelN BPM value display
bpm_tap[53] binary When tapped repeatedly, adjusts the playback rate of ChannelN to match the tapped BPM track playback rate shifts after 4 or more taps
bpm_tap[54] binary When tapped repeatedly, adjusts the BPM of ChannelN to match the tapped BPM BPM value display (play speed doesn't change)
CloneFromDeck[55] integer Clone the given deck number, copying the play state, position, rate, and key. If 0 or a negative number is given, Mixxx will attempt to select the first playing deck as the source for the clone. The channel will start playing at the rate and position of the source deck.
cue_default binary In CDJ mode, when playing, returns to the cue point & pauses. If stopped, sets a cue point at the current location. If stopped and at a cue point, plays from that point until released (set to 0.) CUE button
cue_gotoandplay[56] binary If the Cue point is set, seeks the player to it and starts playback. Player may change position and start playing.
cue_gotoandstop[57] binary If the Cue point is set, seeks the player to it and stops. Player may change position.
cue_indicator[58] binary Provides information to be bound to the Cue Button e.g. blinking when next press will move the cue point Cue button
cue_cdj[59] binary Cue button, always in CDJ mode n/a
cue_play[60] binary CUP button, Go to cue point and play after release. If stopped, sets a cue point at the current location. n/a
cue_point absolute value The current position of the cue point in samples Cue point marker
cue_preview binary Plays from the current cue point CUE button lights & waveform moves
cue_set binary Sets a cue point at the current location Cue mark appears on the waveform
cue_simple binary If the player is not playing, set the cue point at the current location otherwise seek to the cue point. CUE button
duration absolute value Outputs the length of the current song in seconds (none)
eject[61] binary Eject currently loaded track Eject button is lit. Be sure to set back to 0 with scripts so the button does not stay lit.
end binary Jump to end of track Track jumps to end
end_of_track binary, read-only Switches to "1" if the play osition is within the 'end' range defined in Preferences > Waveforms > "End of track warning" Waveform and Overview widgets show a flashing border
file_bpm positive value, read-only the detected BPM of the loaded track N/A
file_key[62] ?, read-only the detected key of the loaded track N/A
fwd binary Fast forward (FF) > button
hotcue_X_activate[63] binary If hotcue X is set, seeks the player to hotcue X's position. If hotcue X is not set, sets hotcue X to the current play position. To continue playing while any hotcues are activated, play must be set to 0, not 1. Player may change position. Hotcue X marker may change on waveform.
hotcue_X_clear[64] binary If hotcue X is set, clears its hotcue status. Hotcue X marker changes on waveform.
hotcue_X_color[65] 3-Byte RGB color code (or -1) Color of hotcue X or -1 if the hotcue is not set. Color of Hotcue X button and waveform marker changes.
hotcue_X_enabled[66] binary, read-only 1 if hotcue X is active, (position is not -1), 0 otherwise.
hotcue_X_goto[67] binary If hotcue X is set, seeks the player to hotcue X's position. Player may change position.
hotcue_X_gotoandplay[68] binary If hotcue X is set, seeks the player to hotcue X's position and starts playback. Player may change position.
hotcue_X_gotoandstop[69] binary If hotcue X is set, seeks the player to hotcue X's position and stops. Player may change position.
hotcue_X_position[70] positive integer The position of hotcue X in samples, -1 if not set. Hotcue X marker changes on waveform.
hotcue_X_set[71] binary Set hotcue X to the current play position. If hotcue X was previously set, clears its hotcue status. Hotcue X marker changes on waveform.
hotcue_focus[72] positive integer (or -1) Contains the number of the most recentlly used hotcue (or -1 if no hotcue was used) N/A
hotcue_focus_color_prev[73] binary If there is a focused hotcue, sets its color to the previous color in the palette. Color of focused hotcue button and waveform marker changes.
hotcue_focus_color_next[74] binary If there is a focused hotcue, sets its color to the next color in the palette. Color of focused hotcue button and waveform marker changes.
intro_end_activate[75] binary If the intro end cue is set, seeks the player to the intro end position. If the intro end is not set, sets the intro end to the current play position. Player may change position. Intro end marker may change on waveform.
intro_end_clear[76] binary If the intro end cue is set, clears its status. Intro end marker changes on waveform.
intro_end_enabled[77] binary, read-only 1 if intro end cue is set, (position is not -1), 0 otherwise. Intro end button lights up.
intro_end_position[78] positive integer The position of the intro end in samples, -1 if not set. Intro end marker changes on waveform.
intro_end_set[79] binary Set intro end to the current play position. If intro end was previously set, it is moved to the new position. Intro end marker changes on waveform.
intro_start_activate[80] binary If the intro start cue is set, seeks the player to the intro start position. If the intro start is not set, sets the intro start to the current play position. Player may change position. Intro start marker may change on waveform.
intro_start_clear[81] binary If the intro start cue is set, clears its status. Intro start marker changes on waveform.
intro_start_enabled[82] binary, read-only 1 if intro start cue is set, (position is not -1), 0 otherwise. Intro start button lights up.
intro_start_position[83] positive integer The position of the intro start in samples, -1 if not set. Intro start marker changes on waveform.
intro_start_set[84] binary Set intro start to the current play position. If intro start was previously set, it is moved to the new position. Intro start marker changes on waveform.
key[85] real-valued Current key of the track
keylock[86] binary Enable key-lock for the specified deck (rate changes only affect tempo, not key) key-lock button activates
LoadSelectedTrack binary Loads the currently highlighted track into the deck Track name & waveform change
LoadSelectedTrackAndPlay[87] binary Loads the currently highlighted track into the deck and starts playing Track name & waveform change & Play/pause button
loop_double[88] binary Doubles beatloop_size. If beatloop_size equals the size of the loop, the loop is resized. [89] beatloop_size spinbox changes
loop_enabled[90] binary, read-only Indicates whether or not a loop is enabled. Loop in waveform is active.
loop_end_position[91] positive integer The player loop-out position in samples, -1 if not set. Loop-out marker shows on waveform.
loop_halve[92] binary Halves beatloop_size. If beatloop_size equals the size of the loop, the loop is resized. [93] beatloop_size spinbox changes
loop_in[94] binary If loop is disabled, sets the player loop in position to the current play position. If loop is enabled, press and hold to move loop in position to the current play position. If quantize is enabled, beatloop_size will be updated to reflect the new loop size. [95] Loop-in marker changes on waveform.
loop_in_goto[96] binary Seek to the loop in point. Waveform position jumps
loop_out[97] binary If loop is disabled, sets the player loop out position to the current play position. If loop is enabled, press and hold to move loop out position to the current play position. If quantize is enabled, beatloop_size will be updated to reflect the new loop size. [98] Loop-out marker changes on waveform.
loop_out_goto[99] binary Seek to the loop out point. Waveform position jumps
loop_move[100] real number Move loop forward by X beats (positive) or backward by X beats (negative). Loop moves forward or backward by X beats.
loop_move_X_forward[101] binary Moves the loop in and out points forward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 Loop moves forward by X beats.
loop_move_X_backward[102] binary Loop moves by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 Loop moves backward by X beats.
loop_scale[103] 0.0 - infinity Scale the loop length by the value scale is set to by moving the end marker. beatloop_size is not updated to reflect the change. Loop length is scaled by given amount on waveform.
loop_start_position[104] positive integer The player loop-in position in samples, -1 if not set. Loop-in marker changes on waveform.
orientation[105] 0-2 Crossfader assignment. 0 = left side of crossfader, 1 = center (not affected by crossfader), 2 = right side of crossfader N/A
outro_end_activate[106] binary If the outro end cue is set, seeks the player to the outro end position. If the outro end is not set, sets the outro end to the current play position. Player may change position. Outro end marker may change on waveform.
outro_end_clear[107] binary If the outro end cue is set, clears its status. Outro end marker changes on waveform.
outro_end_enabled[108] binary, read-only 1 if outro end cue is set, (position is not -1), 0 otherwise. Outro end button lights up.
outro_end_position[109] positive integer The position of the outro end in samples, -1 if not set. Outro end marker changes on waveform.
outro_end_set[110] binary Set outro end to the current play position. If outro end was previously set, it is moved to the new position. Outro end marker changes on waveform.
outro_start_activate[111] binary If the outro start cue is set, seeks the player to the outro start position. If the outro start is not set, sets the outro start to the current play position. Player may change position. Outro start marker may change on waveform.
outro_start_clear[112] binary If the outro start cue is set, clears its status. Outro start marker changes on waveform.
outro_start_enabled[113] binary, read-only 1 if outro start cue is set, (position is not -1), 0 otherwise. Outro start button lights up.
outro_start_position[114] positive integer The position of the outro start in samples, -1 if not set. Outro start marker changes on waveform.
outro_start_set[115] binary Set outro start to the current play position. If outro start was previously set, it is moved to the new position. Outro start marker changes on waveform.
passthrough[116] binary Connects the vinyl control input for vinyl control on that deck to the channel output. Allows to mix external media into DJ sets. GUI control currently missing FIXME
PeakIndicator binary Indicates when the signal is clipping (too loud for the hardware and is being distorted) Clip light
pfl binary Toggles headphone cueing Headphone button
pitch[117] -6.0..6.0 The total adjustment to the track's pitch, including changes from the rate slider if keylock is off as well as pitch_adjust. Do not map this to knobs or sliders on controllers; map pitch_adjust instead. Key display
pitch_up[118] binary Changes the track pitch up one half step, independent of the tempo. Key display
pitch_down[119] binary Changes the track pitch down one half step, independent of the tempo. Key display
pitch_adjust[120] -3.0..3.0 Adjust the pitch in addition to the speed slider pitch. Key display
play binary Toggles playing or pausing the track. Feedback: 1.0 if track is playing or play command is adopted and track will be played after loading Play/pause button
play_indicator[121] binary Provides information to be bound with the a Play/Pause button e.g blinking when play is possible Play/pause button
play_stutter[122] binary A play button without pause. Pushing while playing, starts play at cue point again (Stutter). Play/Stutter button
playposition default Sets the absolute position in the track. The Range is -0.14 to 1.14 (0 = beginning -> Midi 14, 1 = end -> Midi 114) Waveform
pregain 0.0..1.0..4.0 Adjusts the pre-fader gain of the track (to avoid clipping) GAIN knob
quantize[123] binary Aligns Hot-cues and Loop In & Out to the next beat from the current position. Hot-cues or Loop In/Out markers
quantize_beat[124] deprecated ? Is used internally by CueControl (CUEs & Hotcues) and LoopingControl for quantization.
rate -1.0..1.0 Speed control Speed slider
rate_dir -1 or 1 indicates orientation of speed slider. ?
rate_perm_down binary Sets the speed one step lower (4 % default) lower Perm down button & Speed slider
rate_perm_down_small binary Sets the speed one small step lower (1 % default) Perm down button & Speed slider
rate_perm_up binary Sets the speed one step higher (4 % default) Perm up button & Speed slider
rate_perm_up_small binary Sets the speed one small step higher (1 % default) Perm up button & Speed slider
rate_temp_down binary Holds the speed one step lower while active Temp down button & Speed slider
rate_temp_down_small binary Holds the speed one small step lower while active Temp down button & Speed slider
rate_temp_up binary Holds the speed one step higher while active Temp up button & Speed slider
rate_temp_up_small binary Holds the speed one small step higher while active Temp up button & Speed slider
rateRange 0.0..3.0 Sets the range of the Speed slider (0.08 = 8%) none, until you move the Speed slider
rateSearch -300..300 Seeks forward (positive values) or backward (negative values) at a speed determined by the value Deck seeks
rateEngine Actual rate (used in visuals, not for control)
reloop_andstop[125] binary Activate current loop, jump to its loop in point, and stop playback. Loop range in waveform activates or deactivates and play position moves to loop in point.
reloop_toggle[126] binary Toggles the current loop on or off. If the loop is ahead of the current play position, the track will keep playing normally until it reaches the loop. Loop range in waveform activates or deactivates.
repeat[127] binary Enable repeat-mode for the specified deck when track finishes, song loops to beginning
reset_key[128] binary Resets the key to the original track key.
reverse binary Toggles playing the track backwards REV button
reverseroll[129] binary Enables reverse and slip mode while held (Censor) REV button
scratch2[130] -3.0..3.0 Affects absolute play speed & direction whether currently playing or not when scratch2_enabled is active. (multiplicative). Use JavaScript engine.scratch functions to manipulate in controller mappings. Waveform
scratch2_enable[131] binary Takes over play speed & direction for scratch2. Waveform
slip_enabled[132] binary Toggles slip mode. When active, the playback continues muted in the background during a loop, scratch etc. Once disabled, the audible playback will resume where the track would have been. Slip mode button
stars_up[133] binary Increase the rating of the currently loaded track (if the skin has star widgets in the decks section) Star count is increased in the deck's star widget and in the library table
stars_down[134] binary Decrease the rating of the currently loaded track (if the skin has star widgets in the decks section) Star count is decreased in the deck's star widget and in the library table
start binary Jump to start of track Track jumps to start
start_play[135] binary Start playback from the beginning of the deck. Deck plays from beginning
start_stop[136] binary Seeks a player to the start and then stops it. Deck stops at the beginning
stop[137] binary Stops a player. Pause Button. Deck pauses at the current position
sync_enabled[138] binary Syncs the BPM and phase (depending on quantize) to that of the other track (if BPM is detected on both). Click & hold for at least one second activates Master sync on that deck. SYNC button & Speed slider snaps to the appropriate value. If pressed and held, SYNC button stays lit and slider adjustments are linked on all decks that have SYNC enabled.
sync_master[139] binary Sets deck as master clock. (NOTE: Through version 2.3 this button just enables master sync mode (similar to sync_enabled), it does not actually guarantee the deck will be master. This will be fixed in a future version) SYNC button will light up and stay lit & Speed slider snaps to the appropriate value. SYNC button stays lit and slider adjustments are linked on all decks that have SYNC enabled.
sync_mode[140] binary SYNC_NONE = 0; SYNC_FOLLOWER = 1; SYNC_MASTER = 2,
sync_key[141] ? Match musical key Key value widget
track_color[142] 3-Byte RGB color code (or -1) Color of the currently loaded track or -1 if no track is loaded or the track has no color. Track color changes in the library view.
track_loaded[143] binary, read-only Whether a track is loaded in the specified deck Waveform and track metadata shown in deck
track_samplerate[144] absolute value, read-only Sample rate of the track loaded on the specified deck n/a
track_samples absolute value, read-only Number of sound samples in the track loaded on the specified deck n/a
volume default Adjusts the channel volume fader VOL fader
mute[145] binary Mutes the channel Mute button
vinylcontrol_enabled[146] binary Toggles whether a deck is being controlled by digital vinyl When enabled, a vinyl indication should appear onscreen indicating green for Enabled
vinylcontrol_cueing[147] 0.0-2.0 Determines how cue points are treated in vinyl control Relative mode Off - cue points ignored; One Cue - If needle is dropped after the cue point, track will seek to that cue point; hot cue - track will seek to nearest previous hot cue point
vinylcontrol_mode[148] 0.0-2.0 Determines how vinyl control interprets needle information: absolute mode - track position equals needle position and speed; relative mode - track speed equals needle speed regardless of needle position; constant mode - track speed equals last known-steady speed regardless of needle input 3-way button indicates status
vinylcontrol_status[149] 0.0-3.0, read-only Provides visual feedback with regards to vinyl control status Off for control disabled, green for control enabled, blinking yellow for when the needle reaches the end of the record, and red for needle skip detected
visual_bpm[150] ? BPM to display in the UI (updated more slowly than the actual bpm) BPM value widget
visual_key[151] ? Current musical key after pitch shifting to display in the UI using the notation selected in the preferences Key value widget
visual_key_distance[152] -0.5..0.5 The distance to the nearest key measured in cents Key value widget
VuMeter default Outputs the current instantaneous deck volume Deck VU meter
VuMeterL default Outputs the current instantaneous deck volume for the left channel Deck VU meter L
VuMeterR default Outputs the current instantaneous deck volume for the right channel Deck VU meter R
waveform_zoom[153] 1.0 - 10.0 Zooms the waveform to look ahead or back as needed. Waveform zoom buttons
waveform_zoom_up[154] ? Waveform Zoom Out Waveform zoom buttons
waveform_zoom_down[155] ? Waveform Zoom In Waveform zoom buttons
waveform_zoom_set_default[156] ? Return to default waveform zoom level Waveform zoom buttons
wheel -3.0..3.0 Affects relative play speed & direction persistently (additive offset & must manually be undone) Waveform

[SamplerN]

Sample decks ("samplers") in Mixxx are identical to decks, they simply have a different purpose (playing samples). Any control listed above for [ChannelN] will work for a sampler, just replace [ChannelN] with [SamplerN].

Key/Control Range What it does On-screen feedback
[Samplers],show_samplers binary Shows Sampler bank(s)
[Sampler],SaveSamplerBank[157] binary Save sampler configuration. Make currently loaded tracks in samplers instantly available at a later point. Opens file dialog. Configuration file can be named and saved.
[Sampler],LoadSamplerBank[158] binary Load saved sampler configuration file and add tracks to the available samplers. Opens file dialog. Select configuration file.

[AuxiliaryN]

You can map audio interface's inputs to mixxx's auxiliary input channels and connect external audio source to it (cellphone, mp3 player). Then you can use your midi controller to control its volume and some other parameters (orientation, gain, volume), apply effects and use listen function.

[PreviewDeckN]

Preview decks in Mixxx are identical to regular decks. Any control listed above for [ChannelN] will work for a preview deck, just replace [ChannelN] with [PreviewDeckN].

[VinylControl]

Key/Control Range What it does On-screen feedback
Toggle[159] binary Moves control by a vinyl control signal from one deck to another if using the single deck vinyl control (VC) feature. If VC isn't enabled on any decks, enable it on the first one we're receiving samples for. If VC is enabled on a single (exclusive) deck, and another deck is setup to receive samples, disable it on the former deck and enable it on the next eligible deck (ordered by deck number). If VC is enabled on multiple decks, don't do anything.

[MicrophoneN]

Below, N=2 up to the number of active microphones. e.g [Microphone2], for Mic #1 just use [Microphone][160].

Key/Control Range What it does On-screen feedback
enabled[161] binary 1 if a microphone input is enabled, 0 if not. Microphone is enabled.
orientation[162] 0-2 Set microphone orientation, 0 = left side of crossfader, 1 = center, 2 = right side of crossfader. Default is center. N/A
PeakIndicator[163] binary Indicates when the signal is clipping (too loud for the hardware and is being distorted) Microphone Clip light
talkover[164] binary Hold value at 1 to mix microphone input into the master output. Talk button
volume[165] default Adjusts the microphone volume fader Microphone volume fader changes
pregain 0.0..1.0..4.0 Adjusts the gain of the mic input Microphone gain knob
mute[166] binary Mutes the channel Mute button
VuMeter[167] default Outputs the current instantaneous microphone volume Microphone VU meter changes

[Recording]

Key/Control Range What it does On-screen feedback
toggle_recording binary Turns recording on or off. Recording icon
status 0-2 Indicates whether Mixxx is currently recording: 0 = recording stopped, 1 = initialize recording, 2 = recording active Recording icon

[AutoDJ]

Key/Control Range What it does On-screen feedback
enabled[168] binary Turns Auto DJ on or off. AutoDJ button
shuffle_playlist[169] binary Shuffles the content of the Auto DJ playlist. Order of tracks in the AutoDJ playlist changes.
skip_next[170] binary Skips the next track in the Auto DJ playlist. Skipped track is removed from the AutoDJ playlist.
fade_now[171] binary Triggers the transition to the next track. Crossfader slider moves to the other side.

[Library]

Key/Control Range What it does On-screen feedback
MoveUp[172] Binary Equivalent to pressing the UP key on the keyboard Currently selected item changes
MoveDown[173] Binary Equivalent to pressing the DOWN key on the keyboard Currently selected item changes
MoveVertical[174] Relative Move UP or DOWN the specified number of locations (negative for UP). Intended to be mapped to an encoder knob. Currently selected item changes
ScrollUp[175] Binary Equivalent to pressing the PAGEUP key on the keyboard Currently selected item changes
ScrollDown[176] Binary Equivalent to pressing the PAGEDOWN key on the keyboard Currently selected item changes
ScrollVertical[177] Relative Scroll UP or DOWN the specified number of pages (negative for UP). Intended to be mapped to an encoder knob. Currently selected item changes
MoveLeft[178] Binary Equivalent to pressing the LEFT key on the keyboard Currently selected item changes
MoveRight[179] Binary Equivalent to pressing the RIGHT key on the keyboard Currently selected item changes
MoveHorizontal[180] Relative Move LEFT or RIGHT the specified number of locations (negative for LEFT). Intended to be mapped to an encoder knob. Currently selected item changes
MoveFocusForward[181] Binary Equivalent to pressing the TAB key on the keyboard Currently focused pane changes
MoveFocusBackward[182] Binary Equivalent to pressing the SHIFT+TAB key on the keyboard Currently focused pane changes
MoveFocus[183] Relative Move focus forward or backwards the specified number of panes (negative for SHIFT+TAB). Intended to be mapped to an encoder knob. Currently focused pane changes
GoToItem[184] Binary Equivalent to double clicking the currently selected item Context dependent
AutoDjAddBottom[185] Binary Add selected track(s) to Auto DJ Queue (bottom). Append track(s) to Auto DJ playlist
AutoDjAddTop[186] Binary Add selected track(s) to Auto DJ Queue (top). Prepend track(s) to Auto DJ playlist
show_coverart Binary Toggle the Cover Art in Library
font_size_increment[187] Binary Increase the size of the library font. If the row height is smaller than the font-size the larger of the two is used. Library view
font_size_decrement[188] Binary Decrease the size of the library font Library view
font_size_knob[189] Relative Increase or decrease the size of the library font Library view
sort_column[190] See table below Indicates the sorting column the track table Sorting indicator in the column headers of the track table
sort_column_toggle[191] See table below Equivalent to clicking on column headers. A new value sets sort_column to that value and sort_order to 0, setting the same value again will toggle sort_order. Sorting indicator in the column headers of the track table
sort_order[192] Binary Indicate the sort order of the track table (0 for ascending, 1 for descending) Sorting indicator in the column headers of the track table
track_color_prev[193] Binary Set color of selected track to previous color in palette. Track color changes in the library view.
track_color_next[194] Binary Set color of selected track to next color in palette. Track color changes in the library view.

Allowed values for sort_column/sort_column_toggle

Availability
Index Description Library Playlist Crate Browse
0 Artist X X X X
1 Title X X X X
2 Album X X X X
3 Albumartist X X X X
4 Year X X X X
5 Genre X X X X
6 Composer X X X X
7 Grouping X X X X
8 Tracknumber X X X X
9 Filetype X X X X
10 Native Location X X X X
11 Comment X X X X
12 Duration X X X X
13 Bitrate X X X X
14 BPM X X X X
15 ReplayGain X X X X
16 Datetime Added X X X X
17 Times Played X X X X
18 Rating X X X X
19 Key X X X X
20 Preview X X X X
21 Coverart X X X
22 Position X
23 Playlist ID X
24 Location X
25 Filename X
26 File Modified Time X
27 File Creation Time X

[Playlist]

This group is going to be deprecated at some point, with its controls added to [Library] above. (See bug #1772184 for the current status.)

Key/Control Range What it does On-screen feedback
SelectPlaylist relative value Scrolls the given number of items (view, playlist, crate, etc.) in the side pane (can be negative for reverse direction). Library sidebar highlight
SelectTrackKnob relative value Scrolls the given number of tracks in the track table (can be negative for reverse direction). Library track table highlight

[Controls]

Key/Control Range What it does On-screen feedback
touch_shift[195] binary Once enabled, all touch tab events are interpreted as right click. This control has been added to provide touchscreen compatibility in 2.0 and might be replaced by a general modifier solution in the future. All Widgets
AutoHotcueColors[196] binary If enabled, colors will be assigned to newly created hot cue points automatically. N/A

Effects framework

The effects framework was introduced in Mixxx 2.0.

EffectRack Controls

Group Key/Control Range What it does
[EffectRack1] num_effectunits integer, read-only The number of EffectUnits in this rack
[EffectRack1] show binary Show the Effect Rack

EffectUnit Controls

Group Key/Control Range What it does
[EffectRack1_EffectUnitN] chain_selector +1/-1 Select EffectChain preset. > 0 goes one forward; < 0 goes one backward.
[EffectRack1_EffectUnitN] clear binary Clear the currently loaded EffectChain in this EffectUnit.
[EffectRack1_EffectUnitN] enabled binary, default true If true, the EffectChain in this EffectUnit will be processed. Meant to allow the user a quick toggle for the effect unit.
[EffectRack1_EffectUnitN] [197] focused_effect 0..num_effects 0 indicates no effect is focused; > 0 indicates the index of the focused effect. Focusing an effect only does something if a controller mapping changes how it behaves when an effect is focused.
[EffectRack1_EffectUnitN] group_[ChannelI]_enable binary Whether or not this EffectChain applies to Deck I
[EffectRack1_EffectUnitN] group_[Headphone]_enable binary Whether or not this EffectChain applies to the Headphone output
[EffectRack1_EffectUnitN] group_[Master]_enable binary Whether or not this EffectChain applies to the Master output
[EffectRack1_EffectUnitN] group_[SamplerJ]_enable binary Whether or not this EffectChain applies to Sampler J
[EffectRack1_EffectUnitN] loaded binary, read-only Whether an EffectChain is loaded into the EffectUnit
[EffectRack1_EffectUnitN] mix 0.0..1.0 The dry/wet mixing ratio for this EffectChain with the EngineChannels it is mixed with
[EffectRack1_EffectUnitN] next_chain binary Cycle to the next EffectChain preset after the currently loaded preset.
[EffectRack1_EffectUnitN] num_effects integer, read-only The number of Effects that this EffectChain has
[EffectRack1_EffectUnitN] num_effectslots integer, read-only The number of effect slots available in this EffectUnit.
[EffectRack1_EffectUnitN] prev_chain binary Cycle to the previous EffectChain preset before the currently loaded preset.
[EffectRack1_EffectUnitN] [198] show_focus binary Whether to show focus buttons and draw a border around the focused effect in skins. This should not be manipulated by skins; it should only be changed by controller mappings.
[EffectRack1_EffectUnitN] [199] show_parameters binary Whether to show all the parameters of each effect in skins or only show metaknobs.
[EffectRack1_EffectUnitN] super1 0.0..1.0 The EffectChain superknob. Moves the metaknobs for each effect in the chain.

Effect Controls

Group Key/Control Range What it does
[EffectRack1_EffectUnitN_EffectM] clear binary Clear the currently loaded Effect in this Effect slot from the EffectUnit.
[EffectRack1_EffectUnitN_EffectM] effect_selector +1/-1 Select Effect -- >0 goes one forward, <0 goes one backward.
[EffectRack1_EffectUnitN_EffectM] enabled binary, default true If true, the effect in this slot will be processed. Meant to allow the user a quick toggle for this effect.
[EffectRack1_EffectUnitN_EffectM] loaded binary, read-only Whether an Effect is loaded into this EffectSlot
[EffectRack1_EffectUnitN_EffectM] next_effect binary Cycle to the next effect after the currently loaded effect.
[EffectRack1_EffectUnitN_EffectM] num_parameters integer, read-only The number of parameters the currently loaded effect has. 0 if no effect is loaded
[EffectRack1_EffectUnitN_EffectM] num_parameterslots integer, read-only The number of parameter slots available.
[EffectRack1_EffectUnitN_EffectM] num_button_parameters integer, read-only The number of button parameters the currently loaded effect has. 0 if no effect is loaded
[EffectRack1_EffectUnitN_EffectM] num_button_parameterslots integer, read-only The number of button parameter slots available.
[EffectRack1_EffectUnitN_EffectM] [200] meta 0..1 Controls the parameters that are linked to the metaknob.
[EffectRack1_EffectUnitN_EffectM] prev_effect binary Cycle to the previous effect before the currently loaded effect.

EffectParameter Controls

Group Key/Control Range What it does
[EffectRack1_EffectUnitN_EffectM] parameterK double The scaled value of the Kth parameter. See the Parameter Values section for more information.
[EffectRack1_EffectUnitN_EffectM] parameterK_link_inverse bool The link direction of the Kth parameter to the effect's metaknob.
[EffectRack1_EffectUnitN_EffectM] parameterK_link_type enum The link type of the Kth parameter to the effects's metaknob.
[EffectRack1_EffectUnitN_EffectM] parameterK_loaded binary, read-only Whether or not the Kth parameter slot has an effect parameter loaded into it.
[EffectRack1_EffectUnitN_EffectM] parameterK_type integer, read-only The type of the Kth parameter value. See the Parameter Value Types table.
[EffectRack1_EffectUnitN_EffectM] button_parameterK double The value of the Kth parameter. See the Parameter Values section for more information.
[EffectRack1_EffectUnitN_EffectM] button_parameterK_loaded binary, read-only Whether or not the Kth parameter slot has an effect parameter loaded into it.
[EffectRack1_EffectUnitN_EffectM] button_parameterK_type integer, read-only The type of the Kth parameter value. See the Parameter Value Types table.

In the above table,

  • EffectRack1 leaves room for future expansion to multiple EffectRacks.
  • N ranges from 1 to [EffectRack1],num_effectunits, inclusive.
  • M ranges from 1 to [EffectRack1\_EffectUnitN],num_effectslots, inclusive. (For a given value of N)
  • K ranges from 1 to [EffectRack1\_EffectUnitN\_EffectM],num_parameters, inclusive. (For given values of N and M)
  • I ranges from 1 to [Master],num_decks, inclusive.
  • J ranges from 1 to [Master],num_samplers, inclusive.

Linking Values

Effect parameters can be linked to the effect's metaknob. This linkage can be user-controlled by changing the link_type and the link_inverse control of the parameter. The default link type is loaded from the effect parameter's manifest's linkHint property.

Link Type Integer Value Intepretation
None 0 Not controlled by the metaknob
Linked 1 Controlled by the metaknob as it is
Linked Left 2 Controlled by the left side of the metaknob
Linked Right 3 Controlled by the right side of the metaknob
Linked Left Right 4 Controlled by both sides of the metaknob
Link Inverse Integer Value Intepretation
Normal 0 Linked in equal relation
Inverse 1 Linked in an inverse relation.

EQs and filters

Starting in Mixxx 2.0, the equalizers and filter controls have been moved to special effects units. The EQs are controlled by [EqualizerRack1_[ChannelN]_Effect1] and the filter knob is controlled by [QuickEffectRack1_[ChannelN]],super1 and [QuickEffectRack1_[ChannelN]_Effect1],enabled. Users can choose between several options for the effects loaded in these racks in the Equalizers section of the Preferences window.

Deprecated controls

[Group] Key/Control Range What it does On-screen feedback Replacement
[ChannelN] beatloop positive real number Setup a loop over the set number of beats. A loop is shown over the set number of beats. beatloop_size and beatloop_toggle
[ChannelN] jog -3.0..3.0 Affects relative play speed & direction for short instances (additive & is automatically reset to 0) waveform JavaScript engine.scratch functions
[ChannelN] reloop_exit binary Toggles the current loop on or off. If the loop is ahead of the current play position, the track will keep playing normally until it reaches the loop. Loop range in waveform activates or deactivates. reloop_toggle
[ChannelN] scratch -3.0..3.0 Affects play speed & direction (differently whether currently playing or not) (multiplicative) Waveform JavaScript engine.scratch functions
[ChannelN] filter[201],[202] binary Toggles the filter effect Filter button [[QuickEffectRack1_[ChannelN]_Effect1]],enabled
[ChannelN] filterDepth[203],[204] default Adjusts the intensity of the filter effect Filter depth knob [[QuickEffectRack1_[ChannelN]],super1
[ChannelN] filterLow[205] 0.0..1.0..4.0 Adjusts the gain of the low EQ filter LOW knob [[EqualizerRack1_[ChannelN]_Effect1]],parameter1
[ChannelN] filterLowKill[206] binary Holds the gain of the low EQ to -inf while active LOW kill knob [[EqualizerRack1_[ChannelN]_Effect1]],button_parameter1
[ChannelN] filterMid[207] 0.0..1.0..4.0 Adjusts the gain of the mid EQ filter MID knob [[EqualizerRack1_[ChannelN]_Effect1]],parameter2
[ChannelN] filterMidKill[208] binary Holds the gain of the mid EQ to -inf while active MID kill knob [[EqualizerRack1_[ChannelN]_Effect1]],button_parameter2
[ChannelN] filterHigh[209] 0.0..1.0..4.0 Adjusts the gain of the high EQ filter HIGH knob [[EqualizerRack1_[ChannelN]_Effect1]],parameter3
[ChannelN] filterHighKill[210] binary Holds the gain of the high EQ to -inf while active HIGH kill knob [[EqualizerRack1_[ChannelN]_Effect1]],button_parameter3
[Flanger] lfoDepth[211] default Adjusts the intensity of the flange effect Depth knob No direct replacement. See Effects Framework section
[Flanger] lfoDelay[212] 50..10000 Adjusts the phase delay of the flange effect in microseconds Delay knob No direct replacement. See Effects Framework section
[Flanger] lfoPeriod[213] 50000..2000000 Adjusts the wavelength of the flange effect in microseconds LFO knob No direct replacement. See Effects Framework section
[ChannelN] flanger[214] binary Toggles the flange effect FLANGER button No direct replacement. See Effects Framework section
[ChannelN] beatloop_X[215] toggle Setup a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 A loop is shown over X beats. [ChannelN],beatloop_X_activate
[ChannelN] Hercules1 ? deprecated ?
[ChannelN] Hercules2 ? deprecated ?
[ChannelN] Hercules3 ? deprecated ?
[ChannelN] Hercules4 ? deprecated ?
[ChannelN] NextTask ? deprecated ?
[ChannelN] NextTrack ? deprecated ?
[ChannelN] PrevTask ? deprecated ?
[ChannelN] PrevTrack ? deprecated ?
[ChannelN] transform ? deprecated ?
[Master] headVolume 0.0..1.0..5.0 adjust headphone volume Headphone Gain knob [Master],headGain
[Master] volume 0.0..1.0..5.0 adjust master volume Master Gain knob [Master],gain
[Playlist] LoadSelectedIntoFirstStopped binary Loads the currently highlighted song into the first stopped deck Waveform view [Library],GoToItem
[Playlist] SelectNextPlaylist binary Switches to the next view (Library, Queue, etc.) Library sidebar [Library],MoveDown
[Playlist] SelectPrevPlaylist binary Switches to the previous view (Library, Queue, etc.) Library sidebar [Library],MoveUp
[Playlist] ToggleSelectedSidebarItem[216] binary Toggles (expands/collapses) the currently selected sidebar item. Library sidebar [Library],GoToItem
[Playlist] SelectNextTrack binary Scrolls to the next track in the track table. Library track table highlight [Library],MoveDown
[Playlist] SelectPrevTrack binary Scrolls to the previous track in the track table. Library track table highlight [Library],MoveUp
  1. GitHub PR #2118 - Naming conventions for new controls

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  184. introduced in Mixxx v2.1.0

  185. introduced in Mixxx v2.0.0

  186. introduced in Mixxx v2.0.0

  187. introduced in Mixxx v2.0.0

  188. introduced in Mixxx v2.0.0

  189. introduced in Mixxx v2.0.0

  190. introduced in Mixxx v2.3.0

  191. introduced in Mixxx v2.3.0

  192. introduced in Mixxx v2.3.0

  193. introduced in Mixxx v2.3.0

  194. introduced in Mixxx v2.3.0

  195. introduced in Mixxx v2.0.0

  196. introduced in Mixxx v2.3.0

  197. introduced in Mixxx v2.1.0

  198. introduced in Mixxx v2.1.0

  199. introduced in Mixxx v2.1.0

  200. introduced in Mixxx v2.1.0

  201. introduced in Mixxx v2.0.0

  202. deprecated in Mixxx v2.0.0

  203. introduced in Mixxx v2.0.0

  204. deprecated in Mixxx v2.0.0

  205. deprecated in Mixxx v2.0.0

  206. deprecated in Mixxx v2.0.0

  207. deprecated in Mixxx v2.0.0

  208. deprecated in Mixxx v2.0.0

  209. deprecated in Mixxx v2.0.0

  210. deprecated in Mixxx v2.0.0

  211. deprecated in Mixxx v2.0.0

  212. deprecated in Mixxx v2.0.0

  213. deprecated in Mixxx v2.0.0

  214. deprecated in Mixxx v2.0.0

  215. introduced in Mixxx v1.10.0

  216. introduced in Mixxx v1.11.0

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