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I have a window where there's a bunch of These png's will be updated externally and what I'm doing now to update the content of the For some of these png's the absolute file system path won't change, but their pixel data will. Unfortunately RmlUi won't request a How can I tell RmlUi to invalidate the state of textures associated to |
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This can be achieved by simply calling RmlUi/Include/RmlUi/Core/Core.h Line 153 in 7ef8ab9 |
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This can be achieved by simply calling
Rml::ReleaseTextures()
. This way RmlUi will callLoadTexture
again on all the textures.RmlUi/Include/RmlUi/Core/Core.h
Line 153 in 7ef8ab9