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Implement a DirectX 11 renderer #195

Implement a DirectX 11 renderer

Implement a DirectX 11 renderer #195

Workflow file for this run

name: Package
on: [push, pull_request]
jobs:
Build:
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
architecture: [win32, win64]
library_linkage: [Dynamic, Static]
build_type: [Debug, Release]
env:
GENERATOR: Visual Studio 16 2019
VCPKG_DEFAULT_TRIPLET: ${{ matrix.architecture == 'win32' && 'x86' || 'x64' }}-${{ matrix.library_linkage == 'Dynamic' && 'windows' || 'windows-static-md' }}
steps:
- uses: actions/checkout@v4
- name: Install Dependencies
run: |-
echo "Using vcpkg triplet: $env:VCPKG_DEFAULT_TRIPLET"
C:\vcpkg\vcpkg install freetype[core]
- name: Configure CMake
run: >-
cmake -B Build
-G "$env:GENERATOR"
-A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }}
-DRMLUI_WARNINGS_AS_ERRORS=ON
-DBUILD_SHARED_LIBS=${{ matrix.library_linkage == 'Dynamic' && 'ON' || 'OFF' }}
-DVCPKG_TARGET_TRIPLET="$env:VCPKG_DEFAULT_TRIPLET"
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake"
-DCMAKE_INSTALL_PREFIX="${{github.workspace}}/Install"
-DRMLUI_INSTALL_TARGETS_DIR=Bin-${{matrix.library_linkage}}/CMake
-DCMAKE_INSTALL_BINDIR=Bin-${{matrix.library_linkage}}/${{matrix.build_type}}
-DCMAKE_INSTALL_LIBDIR=Bin-${{matrix.library_linkage}}/${{matrix.build_type}}
-DCMAKE_INSTALL_INCLUDEDIR=Include
-DCMAKE_INSTALL_DATADIR="."
-DRMLUI_INSTALL_RUNTIME_DEPENDENCIES=OFF
-DRMLUI_INSTALL_LICENSES_AND_BUILD_INFO=ON
-DRMLUI_INSTALL_DEPENDENCIES_DIR="Dependencies/Bin-${{matrix.library_linkage}}"
-DRMLUI_ARCHITECTURE="${{ matrix.architecture }}"
-DRMLUI_COMMIT_DATE="$(git show $env:GITHUB_SHA --no-patch --format=%cd --date=iso)"
-DRMLUI_RUN_ID="$env:GITHUB_RUN_ID"
-DRMLUI_SHA="$env:GITHUB_SHA"
- name: Build
run: cmake --build Build --config ${{ matrix.build_type }}
- name: Install
run: cmake --install Build --config ${{ matrix.build_type }}
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: build-${{ matrix.architecture }}-${{ matrix.library_linkage }}-${{ matrix.build_type }}
path: ${{github.workspace}}/Install/
if-no-files-found: error
Samples:
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
architecture: [win32, win64]
env:
GENERATOR: Visual Studio 16 2019
VCPKG_DEFAULT_TRIPLET: ${{ matrix.architecture == 'win32' && 'x86' || 'x64' }}-windows${{ matrix.architecture == 'win64' && '-release' || '' }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v4
name: Checkout dependency rlottie
with:
repository: 'Samsung/rlottie'
ref: 'd40008707addacb636ff435236d31c694ce2b6cf'
path: 'Dependencies/rlottie'
- name: Install Dependencies
run: |-
echo "Using vcpkg triplet: $env:VCPKG_DEFAULT_TRIPLET"
C:\vcpkg\vcpkg install glfw3[core] freetype[core] lua[core] lunasvg[core]
cd Dependencies\rlottie
cmake -B build -G "$env:GENERATOR" -A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }} -DBUILD_SHARED_LIBS=ON -DLOTTIE_MODULE=OFF
cmake --build build --target rlottie --config Release -- "/clp:ErrorsOnly"
- name: Configure CMake
run: >-
cmake -B Build
-G "$env:GENERATOR"
-A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }}
--preset samples-all
-DRMLUI_HARFBUZZ_SAMPLE=OFF
-DRMLUI_BACKEND=GLFW_GL3
-DBUILD_SHARED_LIBS=ON
-DRMLUI_WARNINGS_AS_ERRORS=ON
-DVCPKG_TARGET_TRIPLET="$env:VCPKG_DEFAULT_TRIPLET"
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake"
-DCMAKE_INSTALL_PREFIX="${{github.workspace}}/Install"
-DCMAKE_INSTALL_BINDIR="Samples"
-DCMAKE_INSTALL_DATADIR="."
-DRMLUI_INSTALL_LICENSES_AND_BUILD_INFO=ON
-DRMLUI_ARCHITECTURE="${{ matrix.architecture }}"
-DRMLUI_COMMIT_DATE="$(git show $env:GITHUB_SHA --no-patch --format=%cd --date=iso)"
-DRMLUI_RUN_ID="$env:GITHUB_RUN_ID"
-DRMLUI_SHA="$env:GITHUB_SHA"
- name: Build
run: cmake --build Build --config Release
- name: Copy runtime dependencies
run: cp Dependencies/rlottie/build/Release/rlottie.dll Build/Release/
- name: Install
run: cmake --install Build --config Release
- name: Copy readme
run: |-
cp readme.md Install/
cp changelog.md Install/
cp Samples/readme.md Install/Samples/
- name: Copy extra license files
run: |-
cp Dependencies/rlottie/licenses Install/Dependencies/rlottie -Recurse
cp Dependencies/rlottie/COPYING Install/Dependencies/rlottie
echo @'
The rlottie library includes source code licensed under Mozilla Public License Version 2.0.
The source for this code can be found in the rlottie library at the following URL:
https://github.com/Samsung/rlottie/blob/d40008707addacb636ff435236d31c694ce2b6cf/src/vector/vinterpolator.cpp
'@ > "Install/Dependencies/rlottie/vinterpolator.txt"
- uses: actions/upload-artifact@v4
with:
name: samples-${{ matrix.architecture }}
path: |
${{github.workspace}}/Install/
!${{github.workspace}}/Install/lib/
!${{github.workspace}}/Install/include/
if-no-files-found: error
Package:
needs: [Build, Samples]
runs-on: windows-2019
strategy:
fail-fast: true
matrix:
architecture: [win32, win64]
steps:
# Download artifacts in a well-defined order, with release binaries last.
- uses: actions/download-artifact@v4
with:
name: samples-${{ matrix.architecture }}
- uses: actions/download-artifact@v4
with:
name: build-${{ matrix.architecture }}-Dynamic-Debug
- uses: actions/download-artifact@v4
with:
name: build-${{ matrix.architecture }}-Static-Debug
- uses: actions/download-artifact@v4
with:
name: build-${{ matrix.architecture }}-Dynamic-Release
- uses: actions/download-artifact@v4
with:
name: build-${{ matrix.architecture }}-Static-Release
- uses: actions/upload-artifact@v4
with:
name: RmlUi-vs2019-${{ matrix.architecture }}
path: ./
Release:
needs: [Package]
runs-on: windows-2019
if: ${{ github.ref_type == 'tag' }}
permissions:
contents: write
steps:
- name: Download release artifacts
run: |
$release_artifacts = "RmlUi-vs2019-win64", "RmlUi-vs2019-win32", "samples-win64"
$headers = @{ "Authorization" = "token ${{ secrets.GITHUB_TOKEN }}" }
$response = Invoke-RestMethod -Uri "https://api.github.com/repos/$env:GITHUB_REPOSITORY/actions/runs/$env:GITHUB_RUN_ID/artifacts" -Headers $headers
foreach ($name in $release_artifacts) {
$artifact = $response.artifacts | Where-Object { $_.name -eq $name }
Invoke-WebRequest -Uri $artifact.archive_download_url -OutFile "$name.zip" -Headers $headers
}
- name: Release
uses: softprops/action-gh-release@v2
with:
name: RmlUi ${{ github.ref_name }}
files: "*.zip"
draft: true
fail_on_unmatched_files: true