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Bring the window back by clicking the icon in taskbar.
Observe the left up corner of the window.
Expect: The first pixel of the window should align the first pixel of the monitor.
Actual: The first pixel is a few pixels offset to the right down corner (at coordinate around 5, 5).
This causes the bottom edge and the right edge a few pixels clipped and more importantly, the mouse caret still thinks you are at the correct coordinate and the offset makes you caret inaccurate.
VS Code version: Code 1.37.1 (f06011a, 2019-08-15T16:17:55.855Z)
OS version: Windows_NT x64 10.0.18953
System Info
Item
Value
CPUs
Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 x 4200)
Thanks for trying it out! we are currently testing the exploration builds as part of endgame, you can expect this to get into insiders within next 2/3 releases.
Got an update of Win10 (from 10.0.18953 to 10.0.18977). And for some reason the issues disappeared.
The Electron version is still 4.2.10. So this actually not caused by electron version.
But anyway it is not happened any more without reinstall VS Code.
Issue Type: Bug
Observe the left up corner of the window.
Expect: The first pixel of the window should align the first pixel of the monitor.
Actual: The first pixel is a few pixels offset to the right down corner (at coordinate around 5, 5).
This causes the bottom edge and the right edge a few pixels clipped and more importantly, the mouse caret still thinks you are at the correct coordinate and the offset makes you caret inaccurate.
VS Code version: Code 1.37.1 (f06011a, 2019-08-15T16:17:55.855Z)
OS version: Windows_NT x64 10.0.18953
System Info
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
oop_rasterization: disabled_off
protected_video_decode: enabled
rasterization: enabled
skia_deferred_display_list: disabled_off
skia_renderer: disabled_off
surface_synchronization: enabled_on
video_decode: enabled
viz_display_compositor: disabled_off
webgl: enabled
webgl2: enabled
Extensions (11)
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