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version 1.25.0 can not debug in WSL #53674
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@LeoYoung what version of node.js are you using in WSL?
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I have the same problem, I have version The following config used to work before upgrading to
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@weinand thank you for reply BTW |
Most likely this issue is a duplicate of #53785 for which there will be a fix in tomorrow's Insider build. It would be great if you could verify that this fixes the WSL issue as well. |
@weinand |
@LeoYoung great, thanks a lot for verifying this. |
I confirm, also works on my end! 👍 |
duplicate of #53785 |
Thanks for creating this issue! We figured it's covering the same as another one we already have. Thus, we closed this one as a duplicate. You can search for existing issues here. See also our issue reporting guidelines. Happy Coding! |
Issue Type: Bug
When I update VS code to version 1.25.0
I found that the breakpoint not hit when debugging (I'm using WSL)
I have set "useWSL": true in launch.json and it works well in version 1.24.1
VS Code version: Code 1.25.0 (0f080e5, 2018-07-05T13:11:58.697Z)
OS version: Windows_NT x64 10.0.17134
System Info
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: disabled_software
video_decode: enabled
video_encode: enabled
vpx_decode: enabled
webgl: enabled
webgl2: enabled
Extensions (16)
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