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Disallow a window waiting on system() to block DefTerm startup #14195

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Oct 14, 2022
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42 changes: 25 additions & 17 deletions src/cascadia/WindowsTerminal/IslandWindow.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1508,23 +1508,31 @@ void IslandWindow::_globalActivateWindow(const uint32_t dropdownDuration,
}
else
{
const auto windowThreadProcessId = GetWindowThreadProcessId(oldForegroundWindow, nullptr);
const auto currentThreadId = GetCurrentThreadId();

LOG_IF_WIN32_BOOL_FALSE(AttachThreadInput(windowThreadProcessId, currentThreadId, true));
// Just in case, add the thread detach as a scope_exit, to make _sure_ we do it.
auto detachThread = wil::scope_exit([windowThreadProcessId, currentThreadId]() {
LOG_IF_WIN32_BOOL_FALSE(AttachThreadInput(windowThreadProcessId, currentThreadId, false));
});
LOG_IF_WIN32_BOOL_FALSE(BringWindowToTop(_window.get()));
ShowWindow(_window.get(), SW_SHOW);

// Activate the window too. This will force us to the virtual desktop this
// window is on, if it's on another virtual desktop.
LOG_LAST_ERROR_IF_NULL(SetActiveWindow(_window.get()));

// Throw us on the active monitor.
_moveToMonitor(oldForegroundWindow, toMonitor);
// Try first to send a message to the current foreground window. If it's not responding, it may
// be waiting on us to finsh launching. Passing SMTO_NOTIMEOUTIFNOTHUNG means that we get the same
// behavior as before--that is, waiting for the message loop--but we've done an early return if
// it turns out that it was hung.
// SendMessageTimeoutW returns nonzero if it succeeds.
if (0 != SendMessageTimeoutW(oldForegroundWindow, WM_NULL, 0, 0, SMTO_NOTIMEOUTIFNOTHUNG | SMTO_BLOCK | SMTO_ABORTIFHUNG, 50, nullptr))
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{
const auto windowThreadProcessId = GetWindowThreadProcessId(oldForegroundWindow, nullptr);
const auto currentThreadId = GetCurrentThreadId();

LOG_IF_WIN32_BOOL_FALSE(AttachThreadInput(windowThreadProcessId, currentThreadId, true));
// Just in case, add the thread detach as a scope_exit, to make _sure_ we do it.
auto detachThread = wil::scope_exit([windowThreadProcessId, currentThreadId]() {
LOG_IF_WIN32_BOOL_FALSE(AttachThreadInput(windowThreadProcessId, currentThreadId, false));
});
LOG_IF_WIN32_BOOL_FALSE(BringWindowToTop(_window.get()));
ShowWindow(_window.get(), SW_SHOW);

// Activate the window too. This will force us to the virtual desktop this
// window is on, if it's on another virtual desktop.
LOG_LAST_ERROR_IF_NULL(SetActiveWindow(_window.get()));

// Throw us on the active monitor.
_moveToMonitor(oldForegroundWindow, toMonitor);
}
}
}

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