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Fix crash and empty action in SUI Actions Page #11427

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Oct 6, 2021
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4 changes: 2 additions & 2 deletions src/cascadia/TerminalSettingsEditor/Actions.cpp
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.

#include "pch.h"
Expand Down Expand Up @@ -369,7 +369,7 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation
{
const auto kbdVM{ get_self<KeyBindingViewModel>(_KeyBindingList.GetAt(i)) };
const auto& otherKeys{ kbdVM->CurrentKeys() };
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The & isn't necessarily needed here.

if (keys.Modifiers() == otherKeys.Modifiers() && keys.Vkey() == otherKeys.Vkey())
if (otherKeys && keys.Modifiers() == otherKeys.Modifiers() && keys.Vkey() == otherKeys.Vkey())
{
return i;
}
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13 changes: 6 additions & 7 deletions src/cascadia/TerminalSettingsModel/ActionMap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -94,15 +94,14 @@ namespace winrt::Microsoft::Terminal::Settings::Model::implementation
static void RegisterShortcutAction(ShortcutAction shortcutAction, std::unordered_map<hstring, Model::ActionAndArgs>& list, std::unordered_set<InternalActionID>& visited)
{
const auto actionAndArgs{ make_self<ActionAndArgs>(shortcutAction) };
if (actionAndArgs->Action() != ShortcutAction::Invalid)
/*We have a valid action.*/
/*Check if the action was already added.*/
if (visited.find(Hash(*actionAndArgs)) == visited.end())
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You can use the count() method instead of find() if you'd like.
The C-style comments could also be replaced with modern ones.

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I might have blocked over the two of these nits combined -- the comments don't follow our style at all (even spacing-wise), for example..?

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I didn't add the comments though...

{
/*We have a valid action.*/
/*Check if the action was already added.*/
if (visited.find(Hash(*actionAndArgs)) == visited.end())
/*This is an action that wasn't added!*/
/*Let's add it if it has a name.*/
if (const auto name{ actionAndArgs->GenerateName() }; !name.empty())
{
/*This is an action that wasn't added!*/
/*Let's add it.*/
const auto name{ actionAndArgs->GenerateName() };
list.insert({ name, *actionAndArgs });
}
}
Expand Down