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Throttle cursor redrawing in outputStream.cpp #10394
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Original file line number | Diff line number | Diff line change |
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@@ -76,8 +76,15 @@ void WriteBuffer::_DefaultStringCase(const std::wstring_view string) | |
{ | ||
size_t dwNumBytes = string.size() * sizeof(wchar_t); | ||
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_io.GetActiveOutputBuffer().GetTextBuffer().GetCursor().SetIsOn(true); | ||
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Cursor& cursor = _io.GetActiveOutputBuffer().GetTextBuffer().GetCursor(); | ||
if (!cursor.IsOn()) | ||
{ | ||
cursor.SetIsOn(true); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I am surprised that Cursor does not ignore an "on->on" transition itself |
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} | ||
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// Defer the cursor drawing while we are iterating the string, for a better performance. | ||
// We can not waste time displaying a cursor event when we know more text is coming right behind it. | ||
cursor.StartDeferDrawing(); | ||
_ntstatus = WriteCharsLegacy(_io.GetActiveOutputBuffer(), | ||
string.data(), | ||
string.data(), | ||
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@@ -87,6 +94,7 @@ void WriteBuffer::_DefaultStringCase(const std::wstring_view string) | |
_io.GetActiveOutputBuffer().GetTextBuffer().GetCursor().GetPosition().X, | ||
WC_LIMIT_BACKSPACE | WC_DELAY_EOL_WRAP, | ||
nullptr); | ||
cursor.EndDeferDrawing(); | ||
} | ||
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ConhostInternalGetSet::ConhostInternalGetSet(_In_ IIoProvider& io) : | ||
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Here
SetIsOn()
callsRedrawCursorAlways()
and causes unnecessary overhead.I feel this one is safe, since we deliberately want the cursor to be on and visible.