Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improve wrap around/edge behavior when inputing text in IME #3657

Closed
philnach opened this issue Nov 21, 2019 · 1 comment · Fixed by #5005
Closed

Improve wrap around/edge behavior when inputing text in IME #3657

philnach opened this issue Nov 21, 2019 · 1 comment · Fixed by #5005
Assignees
Labels
Area-Input Related to input processing (key presses, mouse, etc.) Area-TerminalControl Issues pertaining to the terminal control (input, selection, keybindings, mouse interaction, etc.) Area-UserInterface Issues pertaining to the user interface of the Console or Terminal Help Wanted We encourage anyone to jump in on these. Issue-Bug It either shouldn't be doing this or needs an investigation. Priority-1 A description (P1) Product-Terminal The new Windows Terminal. Resolution-Fix-Committed Fix is checked in, but it might be 3-4 weeks until a release.
Milestone

Comments

@philnach
Copy link
Member

When the cursor is near the right side or bottom of the window, does the canvas appear hanging off the side of the window, or is it clipped by the bounds of the window?

If it's clipped, should we file a follow up to try and position the canvas heuristically based on the cursor position relative to the bounds of the window, to keep it in bounds?

Originally posted by @zadjii-msft in https://github.com/_render_node/MDExOlB1bGxSZXF1ZXN0Mjk2Mzk0Mjcw/pull_requests/unread_timeline

Terminal should do better than the original and wrap around and edge behavior when inputting text in the IME. Current behavior isn't any better than the original command-line (inputted text is off screen). But input should wrap around like in Notepad.

@ghost ghost added Needs-Triage It's a new issue that the core contributor team needs to triage at the next triage meeting Needs-Tag-Fix Doesn't match tag requirements labels Nov 21, 2019
@philnach philnach added Area-Input Related to input processing (key presses, mouse, etc.) Area-UserInterface Issues pertaining to the user interface of the Console or Terminal Issue-Task It's a feature request, but it doesn't really need a major design. Product-Terminal The new Windows Terminal. labels Nov 21, 2019
@ghost ghost removed the Needs-Tag-Fix Doesn't match tag requirements label Nov 21, 2019
@DHowett-MSFT DHowett-MSFT added this to the Terminal v1.0 milestone Nov 21, 2019
@DHowett-MSFT DHowett-MSFT removed the Needs-Triage It's a new issue that the core contributor team needs to triage at the next triage meeting label Nov 21, 2019
DHowett-MSFT pushed a commit that referenced this issue Nov 22, 2019
TerminalControl doesn't use any of the built in text input and edit
controls provided by XAML for text input, which means TermianlControl
needs to communicate with the Text Services Framework (TSF) in order to
provide Input Method Editor (IME) support.  Just like the rest of
Terminal we get to take advantage of newer APIs (Windows.UI.Text.Core)
namespace to provide support vs. the old TSF 1.0.

Windows.UI.Text.Core handles communication between a text edit control
and the text services primarily through a CoreTextEditContext object.

This change introduces a new UserControl TSFInputControl which is a
custom EditControl similar to the CustomEditControl sample[1].

TSFInputControl is similar (overlay with IME text) to how old console
(conimeinfo) handled IME. 

# Details
TSFInputControl is a Windows.UI.Xaml.Controls.UserControl

TSFInputControl contains a Canvas control for absolution positioning a
TextBlock control within its containing control (TerminalControl).

The TextBlock control is used for displaying candidate text from the
IME.  When the user makes a choice in the IME the TextBlock is cleared
and the text is written to the Terminal buffer like normal text.

TSFInputControl creates an instance of the CoreTextEditContext and
attaches appropriate event handlers to CoreTextEditContext in order to
interact with the IME.

A good write-up on how to interact with CoreTextEditContext can be found
here[2].

## Text Updates
Text updates from the IME come in on the TextUpdating event handler,
text updates are stored in an internal buffer (_inputBuffer).

## Completed Text
Once a user selects a text in the IME, the CompositionCompleted handler
is invoked.  The input buffer (_inputBuffer) is written to the Terminal
buffer, _inputBuffer is cleared and Canvas and TextBlock controls are
hidden until the user starts a composition session again.

## Positioning
Telling the IME where to properly position itself was the hardest part
of this change.  The IME expects to know it's location in screen
coordinates as supposed to client coordinates.  This is pretty easy if
you are a pure UWP, but since we are hosted inside a XAMLIsland the
client to screen coordinate translation is a little harder.  

### Calculating Screen Coordinates
1. Obtaining the Window position in Screen coordinates.
2. Determining the Client coordinate of the cursor.
3. Converting the Client coordinate of the cursor to Screen coordinates.
4. Offsetting the X and Y coordinate of the cursor by the position of
   the TerminalControl within the window (tabs if present, margins, etc..).
5. Applying any scale factor of the display.

Once we have the right position in screen coordinates, this is supplied
in the LayoutBounds of the CoreTextLayoutRequestedEventArgs which lets
the IME know where to position itself on the Screen.

## Font Information/Cursor/Writing to Terminal
3 events were added to the TSFInputControl to create a loosely-coupled
implementation between the TerminalControl and the TSFInputControl.
These events are used for obtaining Font information from the
TerminalControl, getting the Cursor position and writing to the terminal
buffer.

## Known Issues

- Width of TextBlock is hardcoded to 200 pixels and most likely should
  adjust to the available width of the current input line on the console
  (#3640)
- Entering text in the middle of an existing set of text has TextBlock
  render under existing text. Current Console behavior here isn't good
  experience either (writes over text)
- Text input at edges of window is clipped versus wrapping around to
  next line.  This isn't any worse than the original command line, but
  Terminal should be better (#3657)

## Future Considerations
Ideally, we'd be able to interact with the console buffer directly and
replace characters as the user types. 

## Validation
General steps to try functionality
- Open Console
- Switch to Simplified Chinese (Shortcut: Windows+Spacebar)
- Switch to Chinese mode on language bar

Scenarios validated:
- As user types unformatted candidates appear on command line and IME
  renders in correct position under unformatted characters.
- User can dismiss IME and text doesn't appear on command line 
- Switch back to English mode, functions like normal
- New tab has proper behavior
- Switching between tabs has proper behavior
- Switching away from Terminal Window with IME present causes IME to
  disappear

[1]: https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/CustomEditControl
[2]: https://docs.microsoft.com/en-us/windows/uwp/design/input/custom-text-input

Closes #459
Closes #2213
Closes #3641
@zadjii-msft zadjii-msft added the Area-TerminalControl Issues pertaining to the terminal control (input, selection, keybindings, mouse interaction, etc.) label Jan 9, 2020
@cinnamon-msft cinnamon-msft added Help Wanted We encourage anyone to jump in on these. Priority-2 A description (P2) v1-Scrubbed Issue-Bug It either shouldn't be doing this or needs an investigation. Priority-1 A description (P1) and removed Issue-Task It's a feature request, but it doesn't really need a major design. Priority-2 A description (P2) labels Jan 23, 2020
@leonMSFT leonMSFT self-assigned this Mar 18, 2020
@leonMSFT leonMSFT mentioned this issue Mar 19, 2020
3 tasks
@ghost ghost added the In-PR This issue has a related PR label Mar 19, 2020
@ghost ghost closed this as completed in #5005 Mar 19, 2020
@ghost ghost removed the In-PR This issue has a related PR label Mar 19, 2020
ghost pushed a commit that referenced this issue Mar 19, 2020
## Summary of the Pull Request
This PR turns on TextWrapping on `TSFInputControl::TextBlock`. Once the TextBlock hits the end of the Terminal window, it will wrap downwards, but the TextBlock will have as much width as it had when composition started. Unfortunately, this means if composition starts right at the end of the Terminal with enough width for just one character, there will be a vertical line of characters down the right side of the Terminal 😅. It's definitely not ideal, and I imagine this won't be the last time we visit this issue, but for now users can see what they're typing.

## PR Checklist
* [x] Closes #3657
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed

## Validation Steps Performed
Played around with IME towards the edge of the Terminal window.
@ghost ghost added the Resolution-Fix-Committed Fix is checked in, but it might be 3-4 weeks until a release. label Mar 19, 2020
@ghost
Copy link

ghost commented Apr 22, 2020

🎉This issue was addressed in #5005, which has now been successfully released as Windows Terminal Preview v0.11.1121.0.:tada:

Handy links:

This issue was closed.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Area-Input Related to input processing (key presses, mouse, etc.) Area-TerminalControl Issues pertaining to the terminal control (input, selection, keybindings, mouse interaction, etc.) Area-UserInterface Issues pertaining to the user interface of the Console or Terminal Help Wanted We encourage anyone to jump in on these. Issue-Bug It either shouldn't be doing this or needs an investigation. Priority-1 A description (P1) Product-Terminal The new Windows Terminal. Resolution-Fix-Committed Fix is checked in, but it might be 3-4 weeks until a release.
Projects
None yet
Development

Successfully merging a pull request may close this issue.

5 participants