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Add setting for zone hit testing to be less aggressive #189

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enricogior opened this issue Sep 5, 2019 · 1 comment
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Add setting for zone hit testing to be less aggressive #189

enricogior opened this issue Sep 5, 2019 · 1 comment
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FancyZones-Dragging&UI FancyZone dragging / interaction issue Product-FancyZones Refers to the FancyZones PowerToy

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@enricogior
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• Agree with Ranjesh that the snapping feels too aggressive, I kinda want to have to be near the center of the zone to snap into it, so that if my mouse is near an edge of a zone it doesn’t get “sucked into the well of gravity” if that makes sense. If I grab a window by the right half of the title bar, and drag it around, it is easy to end up with my mouse pointer inside a region when the top-left of the window is not, and then I have to drag the window too far left to avoid it going where I didn’t mean it to. Maybe an option to have the zone be determined by the window’s upper-left instead of the mouse position would feel more like what I want?

@enricogior enricogior added the FancyZones-Dragging&UI FancyZone dragging / interaction issue label Sep 5, 2019
@enricogior enricogior added the Product-FancyZones Refers to the FancyZones PowerToy label Sep 30, 2019
@enricogior
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Closing this in favor of the #1167

@crutkas crutkas closed this as completed Feb 6, 2020
stefansjfw added a commit that referenced this issue Dec 18, 2024
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Labels
FancyZones-Dragging&UI FancyZone dragging / interaction issue Product-FancyZones Refers to the FancyZones PowerToy
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