Correctly resolve WinRT.Runtime.dll in Authoring targets #1167
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We introduced some de-duplication logic in our authoring targets that work to isolate the latest version of WinRt.Runtime and use it when building components. In this we assumed CsWinRT nupkg would always be available, so the WinRT.Runtime from the lib folder would be comparable. But we hit a WinUI failure where this wasn't the case, because the dotnet/sdk is doing its own de-duplication. We resolve this by removing our de-duplication logic, in favor of the dotnet/sdk's.
Fixes #1156
After we get this in, we will need to remove the workaroud in WinUI.