A POV-Ray inspired scene featuring a Utah teapot in an Amiga Sculpt 3D-inspired setting.
The core technologies used are JavaScript and WebGL. The following libraries and tools are used:
Name | License | Description |
---|---|---|
React | MIT | Component-based, front-end interface library |
Three.js | MIT | 3D graphics API for the web, based on WebGL |
React Three Fiber | MIT | A React renderer for Three.js |
Vite | MIT | Frontend development tooling |
POV-Ray
A powerful and highly customizable ray tracing software that allows users to create realistic 3D scenes by describing objects and their interactions with light using a scripting language.
Utah Teapot
A classic 3D model often used in computer graphics research and demonstrations. It has become a standard reference object for testing and showcasing rendering techniques.
Amiga
A reference to the iconic Amiga computers, known for their advanced graphics and multimedia capabilities in the 1980s and 1990s, and by the Sculpt 3D groundbreaking raytrace application.
All the assets used (3D models, images etc.) were created by me.
A non-exhaustive list of all the software that was used during the development.
- Visual Studio Code
- Blender
- LibreSprite
- Google Chrome
Thank you so much for your interest in my project! If you want to go a step further and support my open source work, buy me a coffee:
Copyright (c) Michael Kolesidis
Licensed under the GNU Affero General Public License v3.0.