Releases: micaww/rage-rpc
Releases · micaww/rage-rpc
v0.4.0
v0.3.0
- Added default export
- Added event system
- Added options to procedure calls
noRet
: Prevents procedures from returning data backtimeout
: Max amount of time a procedure call can take before it times out
- Update TypeScript definitions to allow for generic return values
- Fix: Persist browserId between page reloads.
- Fix: Sometimes sending incorrect MP entities from client to server
v0.2.1
0.2.0
-
Add
browser
property in client callback info if the procedure is being called from a browser- This gives you access to the Browser object the event is coming from
-
Add multiplayer entity serialization for client<->server communication
- You can now send any synced multiplayer object (player/vehicle/object/etc.) and get it on the other side