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Assignment 2 of the Object Oriented Software Engineering Unit (Year 2 Semester 2) that utilizes observer & state pattern for event handling.

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This is my assignment 2 project for the Object Oriented Software Engineering Unit, Year 2 Semester 2. The objective of this project is to create code that efficiently performs event handling using the observer and state pattern. In the context of solving the problem description detailed in the assignment specification.

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Assignment 2 of the Object Oriented Software Engineering Unit (Year 2 Semester 2) that utilizes observer & state pattern for event handling.

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