Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use different imgui contexts for engine and editor #50

Merged
merged 1 commit into from
Dec 7, 2022

Conversation

T-rvw
Copy link
Contributor

@T-rvw T-rvw commented Dec 6, 2022

Finish remain works in CatDogEngine@b19507a

  • remove SwapChain and GBuffer classes, use new RenderTarget class instead
  • resize engine ImGuiContext in editor ImGuiContext also works
  • ImGui can be used as ingame UI or editor UI

image

image

image

@T-rvw T-rvw force-pushed the render_imgui_in_engine_and_editor branch 4 times, most recently from 2dfd141 to 9af55a6 Compare December 6, 2022 23:19
@T-rvw T-rvw requested review from ChaoSXDemon and roeas December 6, 2022 23:20
@T-rvw T-rvw force-pushed the render_imgui_in_engine_and_editor branch from 9af55a6 to c7e291b Compare December 6, 2022 23:27
@T-rvw T-rvw merged commit cd03eeb into main Dec 7, 2022
@T-rvw T-rvw deleted the render_imgui_in_engine_and_editor branch December 7, 2022 11:51
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant