- Copyright
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Canção Nova Research & Development Team, © 2009 Fundação João Paulo II
- Author
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Matheus Elias Muller
This software is active development. Most of its intended functions are still not implemented.
This is the server system used in an upcoming online, two-player game. Such game is being as developed as a proof-of-concept of augmented reality technologies. This library is composed of:
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A socket server that manages the game connections. Uses EventMachine and StatusMachine.
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An Stage class and its objects, which handles the game scenario and physics rules.
Due to problems with some of the machines where this code is being written, some of it may be uploaded there without being tested (seriously - there may be even syntax erros in it). You’ve been warned.