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[chore]: giveup on annoying zep editor, finish/test playback controls…
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…; maybe do lua multith
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mdvsh committed Apr 21, 2024
1 parent a1bf239 commit 3799507
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18 changes: 0 additions & 18 deletions .clang-tidy
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---
WarningsAsErrors: '*'
HeaderFilterRegex: ''
FormatStyle: none

CheckOptions:
- { key: readability-identifier-naming.NamespaceCase, value: CamelCase }
- { key: readability-identifier-naming.ClassCase, value: CamelCase }
- { key: readability-identifier-naming.PrivateMemberPrefix, value: m_ }
- { key: readability-identifier-naming.StructCase, value: CamelCase }
- { key: readability-identifier-naming.ClassMethodCase, value: lower_case }
- { key: readability-identifier-naming.ClassMemberCase, value: lower_case }
- { key: readability-identifier-naming.FunctionCase, value: lower_case }
- { key: readability-identifier-naming.VariableCase, value: lower_case }
- { key: readability-identifier-naming.GlobalConstantCase, value: UPPER_CASE }
- { key: readability-identifier-length.MinimumVariableNameLength, value: 2 }
- { key: readability-identifier-length.MinimumParameterNameLength, value: 2 }
- { key: cppcoreguidelines-explicit-virtual-functions.IgnoreDestructors, value: '1' }
3 changes: 2 additions & 1 deletion .gitignore
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Expand Up @@ -20,4 +20,5 @@ cmake-build-release/

.idea
.vscode
docs
docs
resources
Empty file added .gitmodules
Empty file.
6 changes: 3 additions & 3 deletions cmake/CompilerWarnings.cmake
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Expand Up @@ -12,7 +12,7 @@ function(set_project_warnings project_name)
# 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class
# virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not
# /w14265 # 'classname': class has virtual functions, but destructor is not
# virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable
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-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a
# parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# -Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# non-virtual destructor. This helps catch hard to
# track down memory errors
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
# -Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual
# function
-Wpedantic # warn if non-standard C++ is used
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18 changes: 0 additions & 18 deletions resources/actor_templates/BouncyBox.template

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15 changes: 0 additions & 15 deletions resources/actor_templates/KinematicBox.template

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19 changes: 0 additions & 19 deletions resources/actor_templates/Player.template

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19 changes: 0 additions & 19 deletions resources/actor_templates/VictoryBox.template

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12 changes: 0 additions & 12 deletions resources/component_types/BouncyBox.lua

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27 changes: 0 additions & 27 deletions resources/component_types/CameraManager.lua

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70 changes: 0 additions & 70 deletions resources/component_types/GameManager.lua

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30 changes: 0 additions & 30 deletions resources/component_types/Hud.lua

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35 changes: 0 additions & 35 deletions resources/component_types/KeyboardControls.lua

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25 changes: 0 additions & 25 deletions resources/component_types/SpriteRenderer.lua

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9 changes: 0 additions & 9 deletions resources/component_types/VictoryBox.lua

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3 changes: 0 additions & 3 deletions resources/fonts/NotoSans-Regular.ttf

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4 changes: 0 additions & 4 deletions resources/game.config

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3 changes: 0 additions & 3 deletions resources/images/box1.png

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3 changes: 0 additions & 3 deletions resources/images/circle.png

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7 changes: 0 additions & 7 deletions resources/rendering.config

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