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SpriteSheet
Matthew Daly edited this page Feb 12, 2023
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Namespace: Verdant
public class SpriteSheet : RenderObject
A SpriteSheet is a RenderObject that stores an entire texture sheet, indexed by X,Y coordinates.
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public SpriteSheet(Texture2D sheetTexture, int spriteWidth)
Initialize a new SpriteSheet, indexed by X coordinates.
Parameter | Description |
---|---|
Texture2D sheetTexture
|
The Texture2D sheet of sprites. Sprites should be in one row, ordered left to right. |
int spriteWidth
|
The width of each sprite. |
public SpriteSheet(Texture2D sheetTexture, int spriteWidth, int spriteHeight)
Initialize a new 2D SpriteSheet, indexed by X and Y coordinates.
Parameter | Description |
---|---|
Texture2D sheetTexture
|
The Texture2D sheet of sprites. Sprites should be in a 2D grid of uniform rows and columns. |
int spriteWidth
|
The width of each sprite. |
int spriteHeight
|
The height of each sprite. |
public Sprite GetSprite(int x, int y = 0)
Get a Sprite of the full sheet cropped at the given x (and optionally y position).
Returns: A Sprite of the sheet cropped at the given coordinates.
Parameter | Description |
---|---|
int x
|
The x position of the sprite. |
int y = 0
|
The y position of the sprite. |
public override void Draw(SpriteBatch spriteBatch, Rectangle bounds)
Draw the first sprite on the sheet. Use DrawIndex to draw a specific sprite.
Parameter | Description |
---|---|
SpriteBatch spriteBatch
|
The SpriteBatch to draw with. |
Rectangle bounds
|
The screen-space bounds to draw to. |
public override void Draw(SpriteBatch spriteBatch, Rectangle bounds, float angle, Vector2 origin)
Parameter | Description |
---|---|
SpriteBatch spriteBatch
|
|
Rectangle bounds
|
|
float angle
|
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Vector2 origin
|
public override void DrawIndex(SpriteBatch spriteBatch, Rectangle bounds, int x, int y = 0)
Draw the sprite at the given index on the sheet.
Parameter | Description |
---|---|
SpriteBatch spriteBatch
|
The SpriteBatch to draw with. |
Rectangle bounds
|
The screen-space bounds to draw to. |
int x
|
The x coordinate of the sprite on the sheet. |
int y = 0
|
The y coordinate of the sprite on the sheet. Some sheets are not indexed with y coordinates. |
public override void DrawIndex(SpriteBatch spriteBatch, Rectangle bounds, float angle, Vector2 origin, int x, int y = 0)
Parameter | Description |
---|---|
SpriteBatch spriteBatch
|
|
Rectangle bounds
|
|
float angle
|
|
Vector2 origin
|
|
int x
|
|
int y = 0
|
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