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Generates 3DS Max key bindings and map for macro scripts based off a JSON configuration.

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maxhotkey

Generates 3DS Max key bindings and map for macro scripts based off a JSON configuration.

Comes with a library of macros and a hotkey configuration.

Supports Python 3.8.3 on Windows.

Usage

python hotkey.py

Key binding map generated by maxhotkey

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Adding a macro

  1. Create a new file in the macros directory and paste your MaxScript there.
  2. Replace an existing macro's name in config.json with the new filename or create a new macro with a structure like:
    <key>: {
        "key": {
          "macro": {
            "name": "<your-macro-name>"
          }
        }
    },

Where <key> can be any lowercase letter from a-z. If <key> is a number, use "No<number>".

  1. Add key location in keys.cfg to make hotkey appear on key map.
  2. Run python maxhotkey.py

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Generates 3DS Max key bindings and map for macro scripts based off a JSON configuration.

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