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Orion Engine v0.2.1-alpha

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@mariofv mariofv released this 16 Dec 19:05
· 4026 commits to master since this release
ac49676

Speeding up the engine!

Features included in this version:

  • New module ModuleCamera. It contains camera frustums that can be attached to GameObjects.
  • Two new tabs, Scene and Game. The former contains the scene seen from the editor camera while the later contains the scene seen from the game camera.
  • Frustum culling. With this improvement meshes that are outside camera frustum are discarded in the render process.
  • Camera clear modes. Camera can be cleared into a skybox or a plain color.
  • Texture is rendered using a texture instead of OpenGL primitives.
  • Quadtree and OctTree. With this improvement we can speed up even more the render process by reducing the number of checks.
  • New module ModuleDebug. It contains usefull Debug functions.


Depiction of the engine getting rid off useless meshes.