Soldeer is a package manager for Solidity built in Rust.
Solidity development started to become more and more complex. The need for a package manager was evident. This project was started to solve the following issues:
- git submodules in foundry are not a good solution for managing dependencies
- npmjs was built for the js ecosystem not for solidity
- github versioning of the releases is a pain and not all the projects are using it correctly
The config file (whichever has a [dependencies]
table between foundry.toml
and soldeer.toml
) now has a [soldeer]
section with the following format and defaults:
[soldeer]
# whether soldeer manages remappings
remappings_generate = true
# whether soldeer re-generates all remappings when installing, updating or uninstalling deps
remappings_regenerate = false
# whether to suffix the remapping with the version: `name-a.b.c`
remappings_version = true
# a prefix to add to the remappings ("@" would give `@name`)
remappings_prefix = ""
# where to store the remappings ("txt" for `remappings.txt` or "config" for `foundry.toml`)
# ignored when `soldeer.toml` is used as config (uses `remappings.txt`)
remappings_location = "txt"
# whether to install sub-dependencies or not. If true this wil install the dependencies of dependencies 1 level down.
recursive_deps = false
Fully configurable Remappings, check Remappings.
Soldeer has 3 parts:
- soldeer cli - standalone tool that can be used for managing dependencies on project, it is independent and not tied to foundry
- soldeer repository - a central repository used to store various packages. Anyone can push their own packages as public. The repository works like npmjs or crates.io
- soldeer foundry - a foundry plugin that will allow you to use soldeer in your foundry projects directly from forge:
forge soldeer [COMMAND]
The Soldeer cli is a standalone tool that can be used to manage dependencies in your project. It is not tied to foundry and can be used in any project.
The cli can also be used alongside foundry as well by installing dependencies in a new directory called dependencies
and also it can be used to update the remappings in the remappings.txt
file.
In order to use the cli you have to install it via cargo:
cargo install soldeer
The above command will install soldeer
in your ~/.cargo/bin
folder. Ensure it's added to your PATH if it isn't already (usually it is).
Then you have to create a soldeer.toml
file in the root of your project. The file should look like this:
[remappings]
enabled = true
[dependencies]
The remappings
option let's you enable or disable the remappings autocompletion. If you set it to true
then the remappings will be automatically updated when you install a new dependency.
The dependencies
option is used to store the dependencies that you install via the soldeer install <dependency>~<version>
command.
If you want to use it with the foundry you can skip the creation of the soldeer.toml
file and use the foundry.toml
file instead. You just have to add the dependencies
option in the foundry.toml
file and the remappings will be updated automatically.
Example of foundry configuration:
[profile.default]
auto_detect_solc = false
bytecode_hash = "none"
cbor_metadata = false
.... other foundry config
[dependencies]
Even if the [dependencies]
is empty, this will tell to soldeer to use the foundry.toml
file for the dependencies management.
If you do not define a soldeer.toml
with the enabled
field or a foundry.toml
with the dependencies
field, the remappings will not be updated and you will receive a warning.
cargo install soldeer
soldeer help
cargo build --release
and use the soldeer
binary from target/release/
.
Soldeer
is straightforward. It can work with foundry.toml
file or you can create a soldeer.toml
. From version 0.1.5
you can skip the creation of the soldeer.toml
if you want to use just the foundry.toml
file.
Initialize a fresh installation by using this command. It will generate either a foundry.toml
or soldeer.toml
file with the latest version of forge-std. This command is primarily used when you want to integrate Soldeer into your Foundry project or replace your old Foundry setup with Soldeer's setup. By using the --clean true
argument, you can delete the old .gitmodules
file and the lib
directory.
soldeer init
Add the dependencies by using
soldeer install <dependency_name>~<version>
To search if the dependency is available, visit https://soldeer.xyz.
Additionally, you can install a dependency from any zip file located at any URL:
soldeer install <dependency_name>~<version> <url>
This command will download the zip file of the dependency, unzip it, install it in the dependencies
directory.
soldeer install
This command will install all the dependencies from the soldeer.toml
/foundry.toml
file.
In order to push a new dependency to the repository you have create an account on https://soldeer.xyz, create a project that it will match the dependency name.
Example:
Create a project called my-project
and then use the soldeer push my-project~v1.0
. This will push the project to the repository and it will be available for everyone to use.
Before using the push command you have to use soldeer login
to login to the repository.
If you want to push a certain directory from your project you can use the soldeer push my-project~v1.0 /my/path/to/source/files
option. This will push only the files from the specified directory.
If you want to ignore certain files from the push you need to create a .soldeerignore
file that will contain the files that you want to ignore. The file should be in the root of the project. This file mimics .gitignore
syntax.
If you want to dry run a push to inspect what files will be pushed to the central repository, use soldeer push my-project~v1.0 [PATH_TO_DEPENDENCY] --dry-run
. This will create a zip file that you can unzip and inspect what was pushed. We recommend everyone to run a dry-run before pushing a new dependency to avoid pushing unwanted files.
Warning
You are at risk to push sensitive files to the central repository that then can be seen by everyone. Make sure to exclude sensitive files in the .soldeerignore
file.
Furthermore, we've implemented a warning that it will be triggered if you try to push a project that contains any .dot
files/directories.
If you want to skip this warning, you can just use
forge soldeer push my-project~1.0.0 --skip-warnings
The remappings are now fully configurable, the foundry/soldeer TOML files accept a
[soldeer]
field with the following options
[soldeer]
# whether soldeer manages remappings
remappings_generated = true
# whether soldeer re-generates all remappings when installing, updating or uninstalling deps
remappings_regenerate = false
# whether to suffix the remapping with the version: `name-a.b.c`
remappings_version = true
# a prefix to add to the remappings ("@" would give `@name`)
remappings_prefix = ""
# where to store the remappings ("txt" for `remappings.txt` or "config" for `foundry.toml`)
# ignored when `soldeer.toml` is used as config (uses `remappings.txt`)
remappings_location = "txt"
# whether to install sub-dependencies or not. If true this wil install the dependencies of dependencies 1 level down.
recursive_deps = false
Whenever you install a dependency, that dependency might have other dependencies it needs to install as well. Currently, you can either specify the recursive_deps
field as true
inside the [soldeer]
section or pass the --recursive-deps
argument when calling install
or update
. This will trigger the installation process to go inside the dependency after installation and run git submodule update
and soldeer install
. By executing these commands, the dependency will pull in all the necessary dependencies for it to function properly.
The current issue with dependencies of dependencies is that, due to improper remappings, some dependencies might not function correctly. For example:
We have a project called my-project
with the following dependencies:
dependency-1
openzeppelin-5.0.2
A contract inside my-project
has the following import:
@openzeppelin/contracts/token/ERC20/ERC20.sol
However, dependency-1
also requires openzeppelin
, but it uses version 4.9.2. The contract inside dependency-1
has the same import:
@openzeppelin/contracts/token/ERC20/ERC20.sol
Due to improper remappings in the contract files, this situation creates ambiguity, as described above. To resolve this, we should start using versioning within imports, for example:
import from 'openzeppelin-4.9.2/token/ERC20/ERC20.sol';
This approach will allow us to handle multiple versions of various dependencies effectively.
For more commands use soldeer help
.
Once the foundry integration is finished, you will be able to use soldeer directly from foundry by using forge soldeer ...
.
You will have the same commands as in the standalone version.
The "add to remappings" feature only appends to the remappings.txt file and does not delete old dependencies. If you want to remove a dependency from remappings, you must do it manually.
If you use other dependency managers, such as git submodules or npm, ensure you don't duplicate dependencies between soldeer and the other manager.
The goal of Soldeer is to be integrated into the pipelines of every open-source project, such as OpenZeppelin, Solady, Uniswap, etc. The maintainers of these projects can push their own dependencies to the repository, and the community can use them. Until that happens, the Soldeer maintenance team (currently m4rio.eth) will push the most used dependencies to the repository by relying on the npmjs versions or GitHub. We are using this software to crawl and push the dependencies under the soldeer
organization.
For those who want an extra layer of security, a SHA is generated in the soldeer.lock
file for the dependencies that are installed. Some of the projects are truncated, e.g., for OpenZeppelin, only the contracts
directory is pushed to the repository, so you will have to check the SHA against the original version's contracts directory.
For Project Maintainers If you want to move your project from the Soldeer organization and take care of pushing the versions to Soldeer yourself, please open an issue or contact me on X (formerly Twitter).
Now you can use git to install a dependency. Supported platforms: github and gitlab. For now, we support only public repositories.
The syntax is soldeer install <dependency>~<version> <git-url>
. This will clone the repository and install the dependency in the dependencies
folder.
You can also use a certain commit as a dependency
soldeer install <dependency>~<version> git:<url> <commit>
Some example
soldeer install test-project~v1 git@github.com:test/test.git
soldeer install test-project~v1 git@gitlab.com:test/test.git
soldeer install test-project~v1 https://github.com/test/test.git
soldeer install test-project~v1 https://gitlab.com/test/test.git
Or using custom commit hashes
soldeer install test-project~v1 git@github.com:test/test.git --rev 345e611cd84bfb4e62c583fa1886c1928bc1a464
Save the dependency key as the dependency name to respect the Cargo.toml format. For multiple versions for the same dependency an issue has been created to be added as a feature #34. For now the dependency name is the key in the toml file.
In 0.2.6 the sdependencies
has been renamed to dependencies
. Furthermore a dependency now stored in the toml respects Cargo toml format with version
and url
included.