Releases
v1.11.0
Release Announcement
Changelog
Added --project command-line parameter for use when exporting (#3797 )
Added group layer names in "Move Object to Layer" menu (#3454 )
Added lock icon to open tabs for which the file is read-only
Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961 )
Made adding "Copy" when duplicating optional and disabled by default (#3917 )
Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933 )
Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
Scripting: Added API for working with worlds (with dogboydog, #3539 )
Scripting: Added Object.setProperty overload for setting nested values
Scripting: Added Tile.image for accessing a tile's image data
Scripting: Added Image.copy overload that takes a rectangle
Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
Scripting: Added tiled.color to create color values
Scripting: Made Tileset.margin and Tileset.tileSpacing writable
Scripting: Restored compatibility for MapObject.polygon (#3845 )
Scripting: Fixed issues with editing properties after setting class values from script
Scripting: Fixed setting/getting object reference values when nested as a class member
TMX format: Embedded images are now also supported on tilesets and image layers
JSON format: Fixed tile order when loading a tileset using the old format
Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615 )
Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895 )
Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862 )
GameMaker 2 plugin: Fixed positioning of objects on isometric maps
Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857 )
Python plugin: Raised minimum Python version to 3.8
Python plugin: Now built against Python 3.12 for Windows 10+
tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819 )
tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868 )
tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899 )
tmxviewer: Added support for viewing JSON maps (#3866 )
tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977 )
AutoMapping: Ignore empty outputs per-rule (#3523 )
Automapping: Added per-input-layer properties for ignoring flip flags (#3803 )
AutoMapping: Always apply output sets with empty index
AutoMapping: Fixed adding of new tilesets used by applied changes
Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661 )
Fixed issues related to map and tileset reloading
Fixed possible crash after assigning to tiled.activeAsset
Fixed the option to resolve properties on export to also resolve class members (#3411 , #3315 )
Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204 , #3260 )
Fixed mouse handling issue when zooming while painting (#3863 )
Fixed possible crash after a scripted tool disappears while active
Fixed updating of used tilesets after resizing map (#3884 )
Fixed alignment of shortcuts in action search
Fixed object assignment buttons in tile collision editor (#3399 )
AppImage: Fixed ability to open paths with spaces from the CLI (#3914 )
AppImage: Updated to Sentry 0.7.6
Updated Bulgarian, Czech, French and Russian translations
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