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Don't call tile.added() for tiles that have been removed from the render tree #5867

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merged 1 commit into from
Dec 14, 2017

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ChrisLoer
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Fixes issue #5837, which could cause symbols to be incorrectly hidden.

This is a temporary patch while we wait for the back-port from gl-native of the new CrossTileSymbolIndex approach.

/cc @ttsirkia @ansis @jfirebaugh

…der tree.

Fixes issue #5837, which could cause symbols to be incorrectly hidden.
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2 participants