skip symbol fading for tiles immediately after reload #5741
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fix #5716
The new symbol fading was causing flickering for symbols animated with
setData
. When the new location of the symbol was far enough away from the old it would not identify them as being the same icon, resulting in fading. Solving this properly would include figuring out a good way to fix this matching problem.Instead, this commit works around the problem by skipping fading for any tiles that have just been reloaded.