Iterative poking tool for Blender
Download the zip and install as an addon in Blender 2.80 or higher. SuperPoke settings can be found in the side panel of the 3D viewport.
Keep Original: Keep a copy of the original mesh
Apply Modifiers: Apply the current modifier stack before processing
Iterations: Number of times to poke all faces of the mesh
Poke Offset: How far the poke pushes out (positive values) or in (negative values)
Offset Multiplier: The poke offset gets multiplied by this amount every iteration, set to 1 if you want to keep the amount the same on every iteration
Alternate Offset: Enable this to alternate between poking in- and outward on each iteration
Create Shape Keys: This option creates a shape key for each iteration so they can be animated, use with cuation as this is slower than the regular static algorithm
Iterations example, other settings are left default.
Same settings, but with alternate offset disabled and enabled respectively.