v0.1.1
A Blender addon to add randomized geometry to any mesh. Supports Blender 2.80.
To install, download the zip file and install as an addon in the Blender preferences panel.
RandoMesh works by taking your geometry and adding random subdivisions to it. It was created to start learning Python in Blender and automate some of my workflow, so expect bugs. Make sure to always save your work before using this addon!
I've found the best results occur with meshes under 5000 polygons. Lots of iterations can really slow things down, so beware. Opening blender from a terminal will give you detailed output of each step of the process.
Processing Log (Example terminal output):
Iterations: 5
--------
Iteration #1: 0.226s G:12 | S:1 | Extrude: -0.0009 P:T T:F
Iteration #2: 0.507s G:6 | S:2 | Extrude: -0.0007 P:F T:F
Iteration #3: 1.453s G:7 | S:3 | Extrude: -0.0006 P:T T:F
Iteration #4: 1.738s G:7 | S:3 | Extrude: 0.0007 P:T T:F
Iteration #5: 1.671s G:7 | S:3 | Extrude: 0.0007 P:F T:F
Decimation: 1.4232s Ratio: 0.29
Smoothing: 1.7921s Iterations: 7
Done! (10.0s total)
License: GPL v3
0.1.1:
- Added option to adjust subdivision smoothing factor for all iterations
- Github zip install now works
0.1.0:
- Initial Release