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Feat/min bet patch #24
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Actionable comments posted: 7
Outside diff range and nitpick comments (3)
contracts/prudent-pots/src/state.rs (1)
[!TIP]
Codebase VerificationThe script's output shows that
OldGameConfig
is still present in multiple files. This indicates that the migration toGameConfig
is incomplete.
contracts/prudent-pots/src/state.rs
contracts/prudent-pots/src/bin/schema.rs
contracts/prudent-pots/src/contract.rs
contracts/prudent-pots/src/error.rs
contracts/prudent-pots/src/execute.rs
contracts/prudent-pots/src/helpers/game_end.rs
contracts/prudent-pots/src/helpers/mod.rs
contracts/prudent-pots/src/helpers/pot.rs
contracts/prudent-pots/src/helpers/validate.rs
contracts/prudent-pots/src/lib.rs
contracts/prudent-pots/src/msg.rs
contracts/prudent-pots/src/query.rs
contracts/prudent-pots/src/reply.rs
contracts/prudent-pots/src/tests/calculate_total_losing_tokens.rs
contracts/prudent-pots/src/tests/distribute_tokens.rs
contracts/prudent-pots/src/tests/instantiate.rs
contracts/prudent-pots/src/tests/integration/allocate_tokens.rs
contracts/prudent-pots/src/tests/integration/fixtures.rs
contracts/prudent-pots/src/tests/integration/game_end.rs
contracts/prudent-pots/src/tests/integration/helpers.rs
contracts/prudent-pots/src/tests/integration/instantiate.rs
contracts/prudent-pots/src/tests/integration/mod.rs
contracts/prudent-pots/src/tests/integration/reallocate_tokens.rs
contracts/prudent-pots/src/tests/integration/update_config.rs
contracts/prudent-pots/src/tests/is_winning_pot.rs
contracts/prudent-pots/src/tests/mod.rs
contracts/prudent-pots/src/tests/prepare_next_game.rs
Please ensure that all references to
OldGameConfig
are replaced withGameConfig
and validate the data migration logic in themigrate
function.Analysis chain
Line range hint
6-34
: The transition fromOldGameConfig
toGameConfig
with the inclusion of new fields likegame_duration_epoch
and usingDecimal
fordecay_factor
is a significant improvement for precision and future configuration flexibility. Ensure that all references toOldGameConfig
are properly migrated to useGameConfig
, and validate the data migration logic in themigrate
function.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that all references to `OldGameConfig` are replaced with `GameConfig`. # Test: Search for references to `OldGameConfig`. Expect: No occurrences, only `GameConfig`. rg --type rust $'OldGameConfig' ./srcLength of output: 82
Script:
#!/bin/bash # Description: Locate Rust files and verify that all references to `OldGameConfig` are replaced with `GameConfig`. # Step 1: Locate Rust files in the repository. # Step 2: Search for references to `OldGameConfig` in located Rust files. # Locate Rust files fd -e rs > rust_files.txt # Search for OldGameConfig references while IFS= read -r file; do rg 'OldGameConfig' "$file" done < rust_files.txtLength of output: 2536
contracts/prudent-pots/src/helpers/pot.rs (1)
Line range hint
86-139
: Consider adding error handling for potential panics fromunwrap
calls.The use of
unwrap
in lines 97 and 101 assumes that subtraction and division will not fail. However, in a blockchain context, it's crucial to handle these potential errors gracefully to avoid panics that could halt the contract. Consider using pattern matching or conditional statements to handle these cases properly.- .unwrap(); + .ok_or(ContractError::CalculationError)?;contracts/prudent-pots/src/execute.rs (1)
Line range hint
70-88
: Ensure the new configuration parameters are validated properly.The validation logic for
game_duration_epoch
anddecay_factor
should ensure that these parameters are within reasonable bounds to prevent any logical errors or unexpected behavior in the contract.+ if game_duration_epoch <= 0 { + return Err(ContractError::InvalidInput {}); + } + if decay_factor <= Decimal::zero() || decay_factor >= Decimal::one() { + return Err(ContractError::InvalidInput {}); + }
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (13)
- contracts/prudent-pots/src/contract.rs (3 hunks)
- contracts/prudent-pots/src/execute.rs (4 hunks)
- contracts/prudent-pots/src/helpers/game_end.rs (3 hunks)
- contracts/prudent-pots/src/helpers/pot.rs (4 hunks)
- contracts/prudent-pots/src/msg.rs (3 hunks)
- contracts/prudent-pots/src/query.rs (2 hunks)
- contracts/prudent-pots/src/state.rs (3 hunks)
- contracts/prudent-pots/src/tests/instantiate.rs (3 hunks)
- contracts/prudent-pots/src/tests/integration/allocate_tokens.rs (2 hunks)
- contracts/prudent-pots/src/tests/integration/fixtures.rs (5 hunks)
- contracts/prudent-pots/src/tests/integration/game_end.rs (4 hunks)
- contracts/prudent-pots/src/tests/integration/update_config.rs (3 hunks)
- contracts/prudent-pots/src/tests/prepare_next_game.rs (1 hunks)
Files not reviewed due to errors (1)
- contracts/prudent-pots/src/tests/integration/game_end.rs (no review received)
Files skipped from review due to trivial changes (1)
- contracts/prudent-pots/src/tests/prepare_next_game.rs
Additional context used
GitHub Check: lint
contracts/prudent-pots/src/msg.rs
[failure] 29-29:
large size difference between variantscontracts/prudent-pots/src/helpers/pot.rs
[failure] 164-164:
useless conversion to the same type:cosmwasm_std::Uint128
contracts/prudent-pots/src/helpers/game_end.rs
[failure] 314-314:
manual implementation of an assign operation
Additional comments not posted (7)
contracts/prudent-pots/src/tests/integration/update_config.rs (1)
27-31
: It's good to see the inclusion ofgame_duration_epoch
anddecay_factor
using theDecimal
type. However, ensure that all consuming functions and interfaces that interact with these variables can handle theDecimal
type properly to avoid type mismatches or calculation errors.Verification successful
The review comment's concern about ensuring all consuming functions and interfaces handle the
Decimal
type forgame_duration_epoch
anddecay_factor
is valid. Based on the search results, it appears that theDecimal
type is consistently used where expected. Here are the key points:
contracts/prudent-pots/src/msg.rs
:game_duration_epoch
is defined asu64
, anddecay_factor
is defined asDecimal
.contracts/prudent-pots/src/contract.rs
: Properly assignsmsg.decay_factor
andmsg.game_duration_epoch
.contracts/prudent-pots/src/helpers/pot.rs
: Usesdecay_factor
in calculations, ensuring proper handling of theDecimal
type.contracts/prudent-pots/src/helpers/game_end.rs
: Usesdecay_factor
in a calculation, ensuring proper handling.contracts/prudent-pots/src/tests/instantiate.rs
,tests/integration/fixtures.rs
,tests/integration/update_config.rs
: Testing files show proper initialization and use ofdecay_factor
asDecimal
.contracts/prudent-pots/src/state.rs
: Definesdecay_factor
asDecimal
.contracts/prudent-pots/src/execute.rs
: Properly updates and checksdecay_factor
asDecimal
.No issues were found regarding the handling of the
Decimal
type for these variables.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that all functions consuming `game_duration_epoch` and `decay_factor` handle the Decimal type. # Test: Search for the usage of these variables. Expect: Proper handling of Decimal type. rg --type rust $'game_duration_epoch|decay_factor'Length of output: 3827
contracts/prudent-pots/src/tests/integration/allocate_tokens.rs (1)
18-18
: Using.unwrap()
in test code is generally acceptable for simplifying error handling. However, be cautious about this approach as it might obscure the underlying issues during test failures. It's often more informative to use explicit error checks that can provide more context when a test fails.contracts/prudent-pots/src/tests/instantiate.rs (1)
Line range hint
22-32
: The setup forGameConfig
in tests is comprehensive, covering a wide range of configuration options. It's crucial to ensure that these settings are reflective of realistic scenarios that the contract might face in production. Consider adding variability in the test setups to cover different configurations and edge cases.contracts/prudent-pots/src/msg.rs (2)
20-24
: The inclusion ofgame_duration_epoch
,decay_factor
, and other parameters inUpdateGameConfig
aligns with the PR's objectives to enhance game configuration flexibility. Ensure that all new fields are properly validated in the handling code to prevent invalid configurations.
155-158
: TheMigrateMsg
struct now includesgame_duration_epoch
anddecay_factor
. This change supports the migration logic to update the game configuration with new parameters. Ensure that the migration logic correctly handles these fields, especially the conversion and validation of theDecimal
type fordecay_factor
.contracts/prudent-pots/src/contract.rs (1)
121-146
: The migration logic correctly loads the old configuration, integrates new parameters fromMigrateMsg
, and removes the old configuration storage. This is a key part of the update mechanism for the contract. Ensure that all new fields are validated before saving them to storage to prevent corrupt configurations.contracts/prudent-pots/src/tests/integration/fixtures.rs (1)
124-128
: The updates to the test setup functions to include new game configuration parameters likegame_duration_epoch
,game_extend
, anddecay_factor
are necessary to ensure that the tests accurately reflect the updated contract logic. It's good practice to also update the test assertions to verify these new configurations are handled correctly.Also applies to: 203-207
contracts/prudent-pots/src/tests/integration/allocate_tokens.rs
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (9)
- contracts/prudent-pots/src/execute.rs (5 hunks)
- contracts/prudent-pots/src/helpers/pot.rs (4 hunks)
- contracts/prudent-pots/src/tests/calculate_total_losing_tokens.rs (6 hunks)
- contracts/prudent-pots/src/tests/distribute_tokens.rs (2 hunks)
- contracts/prudent-pots/src/tests/instantiate.rs (3 hunks)
- contracts/prudent-pots/src/tests/integration/allocate_tokens.rs (4 hunks)
- contracts/prudent-pots/src/tests/integration/fixtures.rs (6 hunks)
- contracts/prudent-pots/src/tests/is_winning_pot.rs (5 hunks)
- contracts/prudent-pots/src/tests/prepare_next_game.rs (3 hunks)
Files skipped from review due to trivial changes (2)
- contracts/prudent-pots/src/tests/distribute_tokens.rs
- contracts/prudent-pots/src/tests/instantiate.rs
Files skipped from review as they are similar to previous changes (4)
- contracts/prudent-pots/src/execute.rs
- contracts/prudent-pots/src/tests/integration/allocate_tokens.rs
- contracts/prudent-pots/src/tests/integration/fixtures.rs
- contracts/prudent-pots/src/tests/prepare_next_game.rs
Additional context used
GitHub Check: lint
contracts/prudent-pots/src/helpers/pot.rs
[failure] 164-164:
useless conversion to the same type:cosmwasm_std::Uint128
Additional comments not posted (8)
contracts/prudent-pots/src/tests/calculate_total_losing_tokens.rs (2)
11-11
: Refactored test setup function name improves semantic clarity.
20-20
: Ensure thesetup_game_works
function correctly initializes game state for testing scenarios.Also applies to: 48-48, 77-77, 105-105, 134-134
contracts/prudent-pots/src/tests/is_winning_pot.rs (2)
9-9
: Refactored test setup function name improves semantic clarity.
17-17
: Ensure thesetup_game_works
function correctly initializes game state for testing scenarios.Also applies to: 54-54, 91-91, 128-128, 165-165
Verification successful
The
setup_game_works
function is defined incontracts/prudent-pots/src/tests/instantiate.rs
and is used in multiple test files such asis_winning_pot.rs
,prepare_next_game.rs
,distribute_tokens.rs
, andcalculate_total_losing_tokens.rs
. The function initializes the game state by setting up the game configuration, calling theinstantiate
function, and configuring pot allocations. Theinstantiate
function itself validates the game configuration and prepares the game state.Based on the complete implementation and the extensive usage of
setup_game_works
in various test scenarios, it can be confirmed thatsetup_game_works
correctly initializes the game state for testing.
contracts/prudent-pots/src/tests/instantiate.rs
: Definition ofsetup_game_works
contracts/prudent-pots/src/tests/is_winning_pot.rs
: Multiple usagescontracts/prudent-pots/src/tests/prepare_next_game.rs
: Usagecontracts/prudent-pots/src/tests/distribute_tokens.rs
: Usagecontracts/prudent-pots/src/tests/calculate_total_losing_tokens.rs
: Multiple usagesScripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that `setup_game_works` function correctly sets up the game state as expected. rg --type rust $'setup_game_works' -- ./contracts/prudent-pots/src/tests/instantiate/tests.rsLength of output: 188
Script:
#!/bin/bash # Locate the definition of `setup_game_works` function in the repository. rg 'fn setup_game_works' --type rustLength of output: 115
Script:
#!/bin/bash # Extract the implementation of `setup_game_works` from `contracts/prudent-pots/src/tests/instantiate.rs`. rg -A 30 'pub fn setup_game_works' contracts/prudent-pots/src/tests/instantiate.rsLength of output: 1128
Script:
#!/bin/bash # Extract more lines to get the complete implementation of `setup_game_works`. rg -A 50 'pub fn setup_game_works' contracts/prudent-pots/src/tests/instantiate.rsLength of output: 1920
Script:
#!/bin/bash # Extract more lines to get the complete implementation of `setup_game_works` and `setup_pot_allocation`. rg -A 70 'pub fn setup_game_works' contracts/prudent-pots/src/tests/instantiate.rsLength of output: 2442
Script:
#!/bin/bash # Locate the definition of the `instantiate` function in the repository. rg 'fn instantiate' --type rustLength of output: 395
Script:
#!/bin/bash # Extract the implementation of `instantiate` from `contracts/prudent-pots/src/contract.rs`. rg -A 50 'pub fn instantiate' contracts/prudent-pots/src/contract.rsLength of output: 1975
Script:
#!/bin/bash # Search for the usage of `setup_game_works` in the repository. rg 'setup_game_works' --type rustLength of output: 1591
contracts/prudent-pots/src/helpers/pot.rs (4)
1-1
: Import ofDecimal
aligns with the new requirement to handle more complex numeric calculations.Also applies to: 6-7
Line range hint
86-139
: Refactoredcalculate_min_bid
function to incorporate new game dynamics and decay calculations.
176-185
: The logic for calculating the maximum bid is clear and maintains the integrity of the bidding process by ensuring the max bid is not less than twice the original minimum bid.
164-164
: Remove unnecessary conversion to the same type.Tools
GitHub Check: lint
[failure] 164-164:
useless conversion to the same type:cosmwasm_std::Uint128
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- contracts/prudent-pots/src/helpers/game_end.rs (3 hunks)
- contracts/prudent-pots/src/tests/integration/allocate_tokens.rs (4 hunks)
Files skipped from review as they are similar to previous changes (2)
- contracts/prudent-pots/src/helpers/game_end.rs
- contracts/prudent-pots/src/tests/integration/allocate_tokens.rs
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lg
Warning Review failedThe pull request is closed. WalkthroughThe recent changes across various files enhance the functionality and flexibility of the Changes
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The changes introduce
Decimal
for better precision in bid and prize calculations, adjust game configuration with new fields likegame_duration_epoch
, and adoptDecimal::from_str
for validation. There's also refactoring and test adjustments, improving accuracy in managing bids, prizes, and game state, adhering to project coding standards.Changes
contracts/prudent-pots/src/execute.rs
Decimal
; Addedgame_duration_epoch
handling.contracts/prudent-pots/src/helpers/pot.rs
Decimal
andenv
parameter to functions; Refactored bid logic; Addedcalculate_max_bid
.contracts/prudent-pots/src/tests/calculate_total_losing_tokens.rs
setup_game_no_raffle_works
tosetup_game_works
.contracts/prudent-pots/src/tests/distribute_tokens.rs
setup_game_works
.contracts/prudent-pots/src/tests/instantiate.rs
Decimal
; Updated initialization withgame_duration_epoch
andDecimal
fordecay_factor
.contracts/prudent-pots/src/tests/integration/allocate_tokens.rs
.unwrap()
and.unwrap_err()
; Simplified assertions.contracts/prudent-pots/src/tests/integration/fixtures.rs
Decimal
; Introduced constants likeGAME_EXTEND
; Modifiedgame_duration_epoch
,decay_factor
.contracts/prudent-pots/src/tests/is_winning_pot.rs
setup_game_works
.contracts/prudent-pots/src/tests/prepare_next_game.rs
end_time
calculation without adding 1 toenv.block.time.seconds()
.contracts/prudent-pots/src/helpers/game_end.rs
Uint128
withDecimal
forprize_percentage
; Adjusted calculation logic.