media-socket
is a library for sending user media in real time via websocket. The advantage of this library is that it integrates the recording, sending and client-side display of audio and video.
The library makes use of RecordRTC (https://recordrtc.org/) and WebSocket.
The library is available for browser as compiled bundle or Node applications as es6 package
Import the media-socket
bundle as follows:
<script src="https://raw.githubusercontent.com/Lykos94/media-socket/master/examples/client/html/bundle.js">
To install the library you can use npm or yarn
npm install media-socket
# or
yarn add media-socket
The library contain two main functions: the Player and the Recorder. The recorder takes the UserMedia as stream and through RecordRTC dynamically creates the BLOB chunks to be delivered via WebSocket. The Player, on the other hand, retrieves from a WebSocket object the BLOBs, turns them into ArrayBuffer and displays the result live in a HTMLVideoElement.
Creating a recorder
const recorder = new MediaSocket.Recorder({
ws,
recordingOptions: {
timeSlice: 100,
media: {
audio: true,
video: true,
},
},
});
Creating a player
const video = document.getElementById("video");
const player = new MediaSocket.Player({
playingOptions: {
element: video,
media: {
video: true,
audio: true,
},
},
ws,
});
In both, ws
is the WebSocket object initialized previously. If you want to initialize them on the fly with different parameters, you can also pass the wsUrl
instead of the ws
parameter.
// Example with wsUrl
const player = new MediaSocket.Player({
playingOptions: {
// ...
},
wsUrl: "ws://localhost:3000",
});
The only difference with respect to the browser example is that you need to import the package as follows
import * as MediaSocket from "media-socket";
type RecorderConfiguration = {
recordingOptions: {
timeSlice?: number;
media: {
audio: boolean;
video: boolean;
};
};
ws?: WebSocket; // Use existing WebSocket
wsUrl?: string; // Use this url to create a new WebSocket
};
type PlayerConfiguration = {
playingOptions: {
element: HTMLVideoElement | HTMLAudioElement;
media: {
audio: boolean;
video: boolean;
};
};
ws?: WebSocket; // Use existing WebSocket
wsUrl?: string; // Use this url to create a new WebSocket
};
In this repository there are a couple of examples that may be useful during the development. In order to run them:
- Clone the repository
git clone https://github.com/Lykos94/media-socket
- Go to the server folder
cd media-socket/examples/server
- Install all the dependencies
npm i
- To run the basic HTML vanilla example, you can just open the
examples/client/html/index.html
file in your browser