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Keyframe Specification
satan6 edited this page Aug 21, 2014
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- Header (0x10 bytes)
- n Player Segments
- n Turret Segments
- Unknown data
Note: everything is in little endian.
03
XX XX XX XX // Timestamp, in seconds, as float
02 00 00 00 // Block length
61 or 62 // Block type
00 00 00 00 // ?
00 00 // Block contents
- There is one player segment for each player in game.
Refer to Keyframe: Player Segment
- There is one turret segment for each standing turret.
Refer to Keyframe: Turret Segment
XMPP/Lobby | Spectating | Data Structure |
---|---|---|
Chat - RTMPS Methods - REST Service | REST Service | Keyframe Specification - Chunk Specification |