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Updates, bug fixes, and feature additions

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@llealloo llealloo released this 11 Apr 01:26
· 1231 commits to master since this release

How to update

Please see the updated section in the readme for updating from 0.1.4 to 0.1.5.

Updates

  • Signal processing tweaked for better default settings
  • Crossover settings and ranges updated for better default settings
  • Core module runtime enhancements
  • Audio shader code optimization

Bug fixes

  • 3D audio source cause spectrum data dropout / fadeout. This has been fixed by adding a dummy 2D audio source as an input, set to an inaudibly low volume that is preprocessed back to full input level by the AudioSpectrum shader.

Additions

  • "Reset" button added to the controller. This resets the controller settings back to its initial state.
  • AudioReactiveSurface_Cutout and AudioReactiveSurface_SmoothAlpha shader variants added
  • Readme has been heavily reworked