Updates, bug fixes, and feature additions
How to update
Please see the updated section in the readme for updating from 0.1.4 to 0.1.5.
Updates
- Signal processing tweaked for better default settings
- Crossover settings and ranges updated for better default settings
- Core module runtime enhancements
- Audio shader code optimization
Bug fixes
- 3D audio source cause spectrum data dropout / fadeout. This has been fixed by adding a dummy 2D audio source as an input, set to an inaudibly low volume that is preprocessed back to full input level by the AudioSpectrum shader.
Additions
- "Reset" button added to the controller. This resets the controller settings back to its initial state.
- AudioReactiveSurface_Cutout and AudioReactiveSurface_SmoothAlpha shader variants added
- Readme has been heavily reworked