This is the Gaming extension for Kojo.
Here are some of the high-level features of kojo-gaming:
- It has a simple to use (with school-children being a part of the target audience) entity component system with the following features:
- animated sprites with rendering based on textures, texture atlases, and particle systems.
- simple physics (kinematics).
- collision detection and response.
- world boundary behaviors (bouncing, wrapping, etc).
- and more...
- It is hardware accelerated for good performance - based on OpenGL via LibGDX and LWJGL (the tech used by Minecraft!)
- Games made in Kojo can be exported to Desktop or Mobile.
You can play with some example games here:
https://github.com/litan/gaming_fundamentals
And here's a quick screenshot of a game made with kojo-gaming:
To start playing, check out the latest release!