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0.8.8.5

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@linuxgurugamer linuxgurugamer released this 24 Dec 13:41
· 28 commits to master since this release
Thanks to user @JonnyOThan for these:
	fix waterfall meshes rendering in MFDs (ignore TransparentFX layer)
	fix large radial drill not rendering correctly (BakeMesh doesn't handle scale properly)
	fix rendering skinned meshes in both default + animated pose
	removed some extra list copying