gweb -- strictly typed WebAPI library on top of syscall/js. Like flow or TypeScript but for Go. You need it if you want to interact with browser from wasm-compiled Go program.
- Examples: gweb.orsinium.dev
- Mapping of JS Web API to GWeb functions: refs.md
- Strictly typed. It's a wrapper around
syscall/js
that helps you to avoid runtime errors (you'll get them a lot with rawsyscall/js
). - Backward compatible. Almost every type is a wrapper around
js.Value
. So if something missed, you can always fall back to the classicsyscall/js
calls. - Hand crafted. It's hard to make a usable autogeneration of WebAPI since Go is a strictly typed language without union types. So we carefully translated everything while applying Go best practices.
- Cleaned up. The library provides only useful methods and attributes from WebAPI. No obsolete and deprecated methods, no experimental APIs that are only supported by a few engines. Only what we really need right now.
- Almost the same API as in JS. If you have experience with vanilla JS, you have almost learnt everything about the libray.
- But better. WebAPI has a long history of incremental changes and spaces for unimplemented dreams. However, we can see the full picture to provide a better experience and more namespaces.
- Documented. Every method is documented to save your time and reduce googling.
GOOS=js GOARCH=wasm go get github.com/life4/gweb
If you're using VSCode, it's recommend to create a .vscode/settings.json
file in your project with the following content:
{
"go.toolsEnvVars": {
"GOARCH": "wasm",
"GOOS": "js",
},
"go.testEnvVars": {
"GOARCH": "wasm",
"GOOS": "js",
},
}
In the beautiful JS world anything at any time can be null
or undefined
. Check it when you're not sure:
doc := web.GetWindow().Document()
el := doc.Element("some-element-id")
if el.Type() == js.TypeNull {
// handle error
}
If something is missed, use syscall/js
-like methods (Get
, Set
, Call
etc):
doc := web.GetWindow().Document()
el := doc.Element("some-element-id")
name = el.Get("name").String()
GWeb is a collection of a few packages:
web
(docs) -- window, manipulations with DOM.audio
(docs) -- Web Audio API. Useweb.GetWindow().AudioContext()
as an entry point.canvas
(docs) -- canvas-related objects. Useweb.GetWindow().Document().CreateCanvas()
to get started.css
(docs) -- manage styles for HTML elements.
Contributions are welcome! GWeb is a Open-Source project and you can help to make it better. Some ideas what can be improved:
- Every function and object should have short description based on MDN Web API docs. Some descriptions are missed.
- Also, every function that calls a Web API method should have a link in docs for that method.
- Typos are very possible, don't be shy to fix it if you've spotted one.
- More objects and methods? Of course! Our goal is to cover everything in WebAPI! Well, excluding deprecated things. See Features section to get feeling what should be there.
- Found a bug? Fix it!
And even if you don't have spare time for making PRs, you still can help by talking to your friends and subscribers about GWeb. Thank you โค๏ธ