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In Steam Runtime 2 'soldier' SDK, building with -DSDL_WAYLAND_SHARED=OFF
:
../src/video/wayland/SDL_waylandsym.h: In function ‘SDL_WAYLAND_LoadSymbols’:
../src/video/wayland/SDL_waylandsym.h:160:25: error: ‘xkb_keymap_key_get_mods_for_level’ undeclared (first use in this function); did you mean ‘xkb_keymap_key_get_syms_by_level’?
SDL_WAYLAND_SYM(size_t, xkb_keymap_key_get_mods_for_level, (struct xkb_keymap *,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/video/wayland/SDL_waylanddyn.c:204:60: note: in definition of macro ‘SDL_WAYLAND_SYM’
#define SDL_WAYLAND_SYM(rc, fn, params) WAYLAND_##fn = fn;
^~
../src/video/wayland/SDL_waylandsym.h:160:25: note: each undeclared identifier is reported only once for each function it appears in
SDL_WAYLAND_SYM(size_t, xkb_keymap_key_get_mods_for_level, (struct xkb_keymap *,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/video/wayland/SDL_waylanddyn.c:204:60: note: in definition of macro ‘SDL_WAYLAND_SYM’
#define SDL_WAYLAND_SYM(rc, fn, params) WAYLAND_##fn = fn;
^~
xkb_keymap_key_get_mods_for_level()
was new in libxkbcommon 1.0, but soldier only has 0.8.2 available.
(For the builds of SDL in Debian and the Steam Runtime container runtimes, we build most dependencies with -DSDL_DEPS_SHARED=OFF
to try to make missing functionality be a compile-time failure, rather than a runtime crash - it's easier to detect that sort of thing this way.)
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