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Unity RTS Selection

  • Select units in the style of various RTS games (Age of Empires, etc...)
  • Clean and efficient raycast based implementation
  • Multi select and single select
  • Add and remove from current selection (Hold SHIFT/CTRL)
  • Works for both perspective and orthographic cameras

Getting started

  • Check out the included example scene to see how it all works

Credit

The core idea (mesh collider approach) is based on this video