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lemon32767 authored May 31, 2020
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Sound wave files are taken from [https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data](https://github.com/JeffRuLz/Celeste-Classic-GBA/tree/master/maxmod_data),
music ogg files were obtained by converting the .wav dumps from pico 8, which I did using audacity & ffmpeg.

All credit for the original games goes to the original developers (Matt Thorson & Noel Berry).
All credit for the original game goes to the original developers (Matt Thorson & Noel Berry).

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