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Lots of changes + HaCreator

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@lastbattle lastbattle released this 12 Jul 14:13
· 555 commits to master since this release
549de0d

almost 3 months of cumulative work here! Oh boy, how fast have time passed since the last release.

WzLib

  • Decrypting Etc.wz/Script directory (".lua" files) #24
  • Improved performance when saving wz. (3~5x) 6093ec6
  • Lots more wzlib fixes for the latest ver. of maplestory

HaCreator (NEW)

  • Hacreator compatibility for the latest maplestory (there could still be some unresolved issue)
  • The ability to edit, add, and render and spine animations in the map
  • A massively upgraded map simulator/ renderer, with mini-map frames, tooltips, NPC, reactors & monsters (maybe a custom client in .NET Core the future?)
  • 1024x768, 1366x768, 1920x768 res support + 120% 150% scaling
  • many other QOL UI changes

<teaser> Spineboy in maplestory
for more information about spine
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HaRepacker

  • Many other QOL UI changes
  • Custom wz encryption issue from the last release is fixed
  • Added support for adding & editing WzLongProperty 65d9524
  • Added support for viewing & editing .lua WzStringProperty in Etc.wz/Script #24
  • Fixed issues saving .png

in the pipe-line

  • UI engine to quickly create & literate on maplestory's UI via XAML on XNA/DX/Mono
  • One-click import of spine objects to WZ file

To run it, you need at least Microsoft .NET framework 4.8. It should already be pre-installed in Windows 10, otherwise get it here:
https://dotnet.microsoft.com/download/visual-studio-sdks?utm_source=getdotnetsdk