Lots of changes + HaCreator
almost 3 months of cumulative work here! Oh boy, how fast have time passed since the last release.
WzLib
- Decrypting Etc.wz/Script directory (".lua" files) #24
- Improved performance when saving wz. (3~5x) 6093ec6
- Lots more wzlib fixes for the latest ver. of maplestory
HaCreator (NEW)
- Hacreator compatibility for the latest maplestory (there could still be some unresolved issue)
- The ability to edit, add, and render and spine animations in the map
- A massively upgraded map simulator/ renderer, with mini-map frames, tooltips, NPC, reactors & monsters (maybe a custom client in .NET Core the future?)
- 1024x768, 1366x768, 1920x768 res support + 120% 150% scaling
- many other QOL UI changes
<teaser> Spineboy in maplestory
for more information about spine
HaRepacker
- Many other QOL UI changes
- Custom wz encryption issue from the last release is fixed
- Added support for adding & editing WzLongProperty 65d9524
- Added support for viewing & editing .lua WzStringProperty in Etc.wz/Script #24
- Fixed issues saving .png
in the pipe-line
- UI engine to quickly create & literate on maplestory's UI via XAML on XNA/DX/Mono
- One-click import of spine objects to WZ file
To run it, you need at least Microsoft .NET framework 4.8. It should already be pre-installed in Windows 10, otherwise get it here:
https://dotnet.microsoft.com/download/visual-studio-sdks?utm_source=getdotnetsdk