Free font resources for GBA game development
This repo contains many free-to-use fonts which are ready-to-use in your GBA project.
Note: source code are under zlib license, fonts are under their own licenses.
For Butano
This is an example to show how to use a font in your project.
- Install Pillow
# For MSYS2/MinGW-w64 users
pacman -S mingw-w64-x86_64-python-pillow
# For WSL2/Ubuntu/Debian users
sudo apt-get install python3-pil
# For Mac users
brew install pillow
# For FreeBSD users
pkg install py38-pillow
# For CentOS users
yum install python3-pillow
# For Fedora Linux users
dnf install python3-pillow
# For Arch Linux users
pacman -S python37-pillow
- Set path in
Makefile
# FONTS is a list of directories containing font files.
FONTS :=
# TEXTS is a list of directories or filenames containing text files.
TEXTS :=
- Bind it to a
bn::sprite_text_generator
in source code
#include "xxx_sprite_font.h"
bn::sprite_text_generator text_generator(xxx_sprite_font);
Free-to-use 1bpp dot matrix fonts
This project starts here.