A computational model of human biology, focusing on bone structure and mechanics. This project aims to create an open-source, comprehensive model of biological systems using Rust.
Each biological component has both implementation (.rs
) and documentation (.md
) files side by side:
src/
├── biology/
│ ├── molecular/
│ │ ├── bone_matrix.rs
│ │ ├── bone_matrix.md
│ │ ├── hydroxyapatite.rs
│ │ ├── hydroxyapatite.md
│ │ └── ...
│ ├── cellular/
│ └── tissue/
├── chemistry/
└── physics/
- Detailed molecular models of biological structures
- Physical and chemical property calculations
- Biological process simulations
- Comprehensive documentation with diagrams
- Test coverage and benchmarks
use human_biology::biology::molecular::BoneMatrix;
// Create a new bone matrix
let mut matrix = BoneMatrix::new();
// Calculate quality score
let quality = matrix.calculate_quality();
// Simulate environmental effects
matrix.update_chemistry(ChemicalProperty::pH(7.4));
matrix.apply_force(Vector3D::new(0.0, 0.0, 1000.0));
Each component includes:
- Detailed markdown documentation
- Mermaid diagrams for visualization
- Implementation examples
- Scientific references
# Clone the repository
git clone https://github.com/yourusername/human_biology
cd human_biology
# Build the project
cargo build --release
# Run tests
cargo test
# Generate documentation
cargo doc --open
We welcome contributions! Please see our Contributing Guidelines for details.
This project is licensed under the MIT License - see the LICENSE file for details.
Human Biology Project Contributors
- Scientific literature and research papers
- Open-source biology projects
- Rust community and tools