Windows and Linux(Tested with Arch Linux)
Support for free type text rendering
Dear ImGui visualization
Tightly coupled with files generated from the Shader-Compiler*
freetype-2.6.2
glfw-3.2.1
glm
imgui
lodepng
tiny_gltf
Environment variable *VULKAN_SDK* has to be set
Windows, *VS studio* >= 2017
Linux, *Clang and libc++* >= 8.0
*cmake* >= 3.12
Instancing with SSBO
SIMD(avx) for collision detection and translation.
Collision algorithm: Grid coordinates -> hash map -> linked list in array
No heap allocation during each frame