v3.0.0-Beta6
Pre-release
Pre-release
What's Changed
- Support auto reloading / hot reloading in KorGE by @soywiz in #484
- Add music sound example to korge-sandbox by @jobe-m in #496
- Text & TextInput improvements by @soywiz-invideo in #495
- Fix korge-sandbox not compiling by @soywiz-invideo in #500
- Also include sandbox in CI to ensure it compiles by @soywiz-invideo in #501
- Reduce time on SWF tests by @soywiz-invideo in #502
- Fix mp3 sound issues by @soywiz in #503
- Fixes index out of bounds issue in dragonbones by @soywiz in #513
- Aseprite tilemap support by @soywiz in #511
- 🔥 Support hot reloading with method additions/removals by @soywiz in #514
- Restored kbignum and luak by @soywiz in #517
- Use Dispatchers.IO on VfsAndroid by @soywiz-invideo in #521
- Use Dispatchers.Default on Android for image decoding by @soywiz-invideo in #522
- Bump kotlinx-serialization by @soywiz-invideo in #520
- Allow to configure time available per frame to execute tasks by @soywiz-invideo in #524
- Fix Android native vector rendering with NON_ZERO winding by @soywiz-invideo in #531
- Simplify GameWindow update (executing pending events) and allow giving more time for non-realtime applications by @soywiz-invideo in #530
- Improve debug information shown in executePending by @soywiz-invideo in #532
- Bump kotlin to 1.7.10 by @soywiz in #536
- Some android fixes & do Android emulator testing on CI by @soywiz-invideo in #533
- Run ios simulator tests by @soywiz-invideo in #537
- Supports running mingwX64 tests with wine by @soywiz in #538
New Contributors
- @jobe-m made their first contribution in #496
- @soywiz-invideo made their first contribution in #495
Full Changelog: https://github.com/korlibs/korge/commits/v3.0.0-Beta6