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Atlas texture generation for *.atlas folder/files, fixes catalog generation and resource processing on all the targets & adds mechanism to add a custom resource processors in the build.gradle #1565
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Codecov ReportPatch coverage:
📣 This organization is not using Codecov’s GitHub App Integration. We recommend you install it so Codecov can continue to function properly for your repositories. Learn more Additional details and impacted files@@ Coverage Diff @@
## main #1565 +/- ##
==========================================
- Coverage 51.64% 51.21% -0.43%
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Files 1669 1672 +3
Lines 98110 98741 +631
Branches 13949 14117 +168
==========================================
- Hits 50666 50571 -95
- Misses 43566 44298 +732
+ Partials 3878 3872 -6
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This looks very promising. Will it be possible to use Aseprite files as input for this atlas generation at gradle time? |
We had some problems with the classpath because we included the current korge libraries and compiled the jvm target of the current project to detect new plugins. To avoid some issues I disabled that for now and we dont have access to korim/korio anymore in the plugin, so loading ase files with korim in the plugin is not possible anymore. We can try to enable it again in >= 4.1 to support loading psd, qoi and ase files too for atlas generation in the plugin by using korim. Feel free to open a feature request for that 👍 |
I created #1566 |
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