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Radioactive Idle is an incremental game about chain reactions and nuclear fission.

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Radioactive Idle

Ever wondered what is going on inside of a nuclear reactor? No? Well, it's time to

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Radioactive Idle is an incremental game about chain reactions and nuclear fission. Get your reactor to generate precious Energy, convert it to usable Heat, and make sure it doesn't explode 💥💥💥

Original PoC idea by https://github.com/bluecheetah001/ChainReaction

Access it now!

The project is in open beta and might have a lot of bugs. The game runs in your browser. You can access it here:

Gameplay

[SPOILERS AHEAD!! Proceed with some sort of caution...]

Start your Energy generation with your first click! From here, you can explode atoms and upgrade your reactor to gain Energy. The more atoms are exploded in a chain, the more Energy you'll get!

After several upgrades, you should be able to start a chain reaction - keep it going by purchasing new upgrades. Get the longest chain reaction you can before you have to Sacrifice your entire progress to get a trace amount of Heat... Repeat the never-ending cycle, collecting all the achievements along the way. Hooray!

Current stages of the game include:

Spoiler warning
  1. Pre-Sacrifice. That's where you begin the game (0 - 695 000 E)
    • Pre-chain reaction. (0 - ~5000 E)
    • Post-chain reaction. That's where you are getting a stable chain reaction enough to carry you to unlocking Sacrifice. (~5000 - 695000+ E)
  2. Post-Sacrifice. You begin gathering up Heat and increasing your Energy output (0 - 1000 HP)
    • Pre-Extraction. You don't yet have the proper means of increasing your Heat production (0 - 200 HP)
    • Post-Extraction. Your Heat output is greatly increased, allowing you to reach new heights easily (200 - 1000 HP)
  3. Meltdown. The reaction rapidly and passively generates Energy (1000 - 5000 HP)
  4. Destroy the reactor. You destroy the reactor for trace amount of Matter Units (5000+ HP, 1 - 1000 MU)
    • Pre-External Intake. You use tickspeed and multiplier upgrades to buff up your Energy and Heat Point production greatly. (1 - ~16 MU)
    • Pre-69420 HP. Gradually obtain Rapid Delay and other valuable upgrades. (~16 - ~40 MU)
    • Automata. Get Heat Control System and obtain the achievements to unlock automatic upgrade buyer. Start passive HP production (~40 - 1000 MU)
  5. Endgame (1000+ MU). Obtain generic Matter Unit upgrades, eventually reaching sextillions of Energy and trillions of Heat Points.

Development

We do not accept contributions, unfortunately.

License

MIT

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Radioactive Idle is an incremental game about chain reactions and nuclear fission.

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