Skip to content

koiboi-dev/MineThunder

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MineThunder

AKA: Realistic Vehicles

Adds Semi-Realistic planes, cars and tanks to Minecraft!

Feature list:

  • Realistic Damage Models
  • Drivable Tanks with Functional Turrets
  • Simulated Aircraft - Full 360 degrees of movement
  • Multi-Seated Cars and other vehicles
  • Adding more vehicles
  • Infantry vs Tank Combat
  • SlimeFun Support
  • Custom Vehicle Format
  • Trailers and Industrial Farming
  • General Automation - Automated pulling from trailers and basic pathfinding

Scrapped / Unlikely to be developed

  • Trains

CURRENTLY VERY WORK IN PROGRESS, DO NOT USE ON PRODUCTION SERVERS.

This plugin is HEAVILY WIP and despite over 300+ hours being put into it already it is still very buggy and player inventories may be reset due to tanks and planes using custom items.

You can compile it and put it onto your servers if you like, however I cannot help if player inventories or any other problems arise as a result.

Planes

Planes currently use a Speed + Angle system, they will follow where the player looks and gain / loose speed depending on their angle relative to the ground. They also have Missile Support and can fire Shells at ground vehicles and other aircraft.

Crashing

Aircraft can crash into terrain, causing powerful explosions as it rips through the ground.

Tanks

Tanks are able to move over 1 block gaps and are able to collide with terrain as they move. Tanks have functional turrets with differing traverse speed. Players can choose to sit outside the tank hatch for better visibility however must then sacrifice their invulnerability if they choose to do so.

Cars and Trucks

Cars and Trucks follow a simple movement model, shared by tanks. Some vehicles can traverse either over Slabs, Blocks or no elevation. Cars and Trucks have trailer support although this is currently unused due to difficulties with the saving of their inventories.

Menus

Every vehicle has a vehicle menu associated with it, to access it crouch + right click on a vehicles entrance slot and you can refuel, rearm and repair your vehicle.

Fuel Mechanics

All fuels can be used to power all vehicles, however each fuel have different "densities" If you choose to run your plane on a low-density diesel fuel expect it to not get very far due to a small fuel tank, however run it on high-density jet fuel and it will use up that small tank much slower!

This makes the type of fuel to choose a economic problem as rich players may choose to run their vehicles on jet fuel to save on the amount of time they need to refuel the vehicle

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages